My Alchemical Romance

Grimclaw

Darius

"The strong endure. The weak feed the earth."
UnknownCatfolkSupernatural Senses

Bio

Darius, known as Grimclaw, is a Catfolk fighter forged by mercenary Violince, survival instinct, and the hard lesson that loyalty must be earned. His supernatural senses make him a predator on any battlefield, tracking danger through darkness, movement, and fear.

Notes

Source rows include the spelling 'My Alchemcial Romance'; the prototype normalizes it to My Alchemical Romance.

Session Appearances

45 linked appearancesshowing 12

2025-11-20

Act 5 Episode 2 Scene 9

Approach to Ragefort

Caravan passenger / cliffhanger participant

Is present as the Wall of Force blocks the caravan near Ragefort.

Status: Ragefort confrontation begins

Knowledge: Players know Darius is in the imminent encounter.

2025-11-20

Act 5 Episode 2 Scene 7

Bearfell gate

Critterology listener / party member

Hears Temple explain empowered-animal growth and future companion mechanics.

Status: Critter-growth concept enters party knowledge

Knowledge: Players know Darius receives the in-world explanation.

2025-11-20

Act 5 Episode 2 Scene 3

Magical caravan

Sleeping passenger / road-trip party member

Sleeps inside the caravan as the party travels.

Status: Darius road-trip role established

Knowledge: Players know Darius remains in the group.

2025-12-11

Act 5 Episode 2 Scene 27

Steep descending stair path

Stairway combatant / party ally

Struggles with the party against waves of dragon-grafted humanoids advancing up the stairs.

Status: Darius remains active in dangerous master-path combat

Knowledge: Players know Darius survives into the stairway fight after the puddle-trance hook.

2025-12-11

Act 5 Episode 2 Scene 20

Dungeon entrance cave

Puddle-trance subject / unresolved personal thread

Becomes transfixed by a forming puddle at the cave entrance before shaking himself free with effort.

Status: Darius shows unresolved connection to reflective water or dungeon magic

Knowledge: Players know Darius has a strange reaction that may matter later.

2025-12-04

Act 5 Episode 2 Scene 15

Temple barn / abandoned thieves guild entrance

Temple explorer / Al contact witness

Enters the barn-like temple outbuilding and hears Mr. Cool warn about the thieves guild traps.

Status: Aleklot’s Rest underworld layer introduced

Knowledge: Players know Darius is present for Al’s return.

2025-12-04

Act 5 Episode 2 Scene 14

Rainstorm road

Passenger / road-trip participant

Rests inside the caravan during the heavy-rain approach to Aleklot’s Rest.

Status: Travel transition completed

Knowledge: Players know Darius reaches the mission site.

2025-12-04

Act 5 Episode 2 Scene 13

Magical caravan

Passenger / witness

Continues with the party as Thunderlungs joins the caravan after the Ragefort handoff.

Status: Travel resumes with new passenger

Knowledge: Players know Darius is present for Thunderlungs’ Jeebus-roommate story.

2025-12-04

Act 5 Episode 2 Scene 11

Road outside Ragefort

Choice-point participant / party member

Participates in questioning who deserves help during the Thunderlungs conflict.

Status: Ragefort choice point opens

Knowledge: Players know Darius is part of the moral decision.

2025-12-04

Act 5 Episode 2 Scene 10

Road outside Ragefort

Moral-test participant / party member

Participates in the Ragefort road confrontation over Thunderlungs.

Status: Containment conflict escalates

Knowledge: Players know Darius witnesses the custody vs abuse question.

2025-11-20

Act 5 Episode 2 Scene 1

VQU to road caravan

QUEST field member / mission participant

Receives the assignment to travel toward Aleklot’s Rest for artifact recovery.

Status: Aleklot’s Rest mission begins

Knowledge: Players know Darius remains with the group after the chaos maze.

2025-08-01

Act 4 Episode 1 Scene 18

Next puzzle chamber beyond red portal

Puzzle entrant / new ally

Enters the next puzzle chamber with the party after the banquet victory.

Status: Darius continues deeper into the maze with the group

Knowledge: Players know Darius remains in the active party orbit.

Related Story Posts

Act 1, Episode 1, Scene 2

Arrival — The First Steps onto Campus

2098 MB / Von Queef University gates and quad

Recap StoryCurrent Campaign2098 MB

The gates of Von Queef University stood like the teeth of an ancient titan — tall, ornate, and faintly humming with containment wards that whispered just loud enough to be ignored. Past them, lush green lawns unrolled between academic spires like rugs for scho

CardinalFirestarterFoulcrumGrimclawVictor ShawMaine0 likes

Act 1, Episode 1, Scene 3

Dorm Assignments & Introductions

2098 MB / Student Affairs Hall / VQU Dorms

Recap StoryCurrent Campaign2098 MB

The student affairs hall looked like a cathedral that had been bullied into bureaucracy. Vaulted ceilings arched like wings mid-flap, and stained-glass windows filtered daylight into shifting shapes—magical symbols, academic crests, and a faint caricature of N

CardinalFirestarterFoulcrumGrimclawVictor ShawMaineGeneralGlintfangI.J.WhisperstepWildpawTintoretto0 likes

Act 1, Episode 1, Scene 5

The Gathering Quest

2098 MB / Wicked Woods / graveyard beyond campus

Recap StoryCurrent Campaign2098 MB

Now esteemed Von Queef lawyer, Pedro Manticore would like me to tell you that The Wicked Woods weren’t technically part of campus. Technically, nothing past the sigiled gates counted. But VQU had a long tradition of redefining liability based on magical surviv

CardinalFoulcrumGrimclawVictor ShawMaineArchdevilGhostIronhoof0 likes

Act 1, Episode 1, Scene 6

The Banner Unfurls

2098 MB / VQU Quad

Recap StoryCurrent Campaign2098 MB

They made it back just as the sun dipped behind the spiral towers, the last light scraping gold across the quad. A handful of upperclassmen sat on the fountain’s rim, pretending that they hadn't also been soaked in grave-water and impweed juice when Professor

CardinalFirestarterFoulcrumGrimclawVictor ShawMaineAngeldustGeneralIronhoofStardust0 likes

Act 1, Episode 2, Scene 4

Murderball Tryouts

2098 MB / VQU Murderball court

Recap StoryCurrent Campaign2098 MB

A few days had passed since the courtyard incident, and Von Queef University had resumed its routines. Sort of.

FoulcrumGrimclawBowflexGlintfangKindred0 likes

Act 1, Episode 2, Scene 5

Everything is so Sketch

2098 MB / VQU Dorm Floor 3

Recap StoryCurrent Campaign2098 MB

[NARRATION] It was late. Not midnight, but the kind of hour that felt borrowed. Floor 3 of Von Queef University was, for once, quiet.

CardinalFirestarterFoulcrumGrimclawVictor ShawMaineGeneralGlintfangI.J.WalterWhisperstepWildpawTintoretto0 likes

Showing 6 of 52 linked story pages. Use the Session Appearances timeline above for the broader appearance history.

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Linked Pages

story

Act 1, Episode 1, Scene 2: Arrival — The First Steps onto Campus

The gates of Von Queef University stood like the teeth of an ancient titan — tall, ornate, and faintly humming with containment wards that whispered just loud enough to be ignored. Past them, lush green lawns unrolled between academic spires like rugs for scho

story

Act 1, Episode 1, Scene 3: Dorm Assignments & Introductions

The student affairs hall looked like a cathedral that had been bullied into bureaucracy. Vaulted ceilings arched like wings mid-flap, and stained-glass windows filtered daylight into shifting shapes—magical symbols, academic crests, and a faint caricature of N

story

Act 1, Episode 1, Scene 5: The Gathering Quest

Now esteemed Von Queef lawyer, Pedro Manticore would like me to tell you that The Wicked Woods weren’t technically part of campus. Technically, nothing past the sigiled gates counted. But VQU had a long tradition of redefining liability based on magical surviv

story

Act 1, Episode 1, Scene 6: The Banner Unfurls

They made it back just as the sun dipped behind the spiral towers, the last light scraping gold across the quad. A handful of upperclassmen sat on the fountain’s rim, pretending that they hadn't also been soaked in grave-water and impweed juice when Professor

story

Act 1, Episode 2, Scene 4: Murderball Tryouts

A few days had passed since the courtyard incident, and Von Queef University had resumed its routines. Sort of.

story

Act 1, Episode 2, Scene 5: Everything is so Sketch

[NARRATION] It was late. Not midnight, but the kind of hour that felt borrowed. Floor 3 of Von Queef University was, for once, quiet.

story

Act 1, Episode 3, Scene 3: Episode 3 – Scene 3: Darius

Darius preferred his room quiet. Not silent — just quiet enough to hear himself think, which lately had been more of a mixed blessing. The mirror didn’t help. It had a way of drawing his attention whether he wanted to give it or not.

story

Act 1, Episode 3, Scene 7: Episode 3 – Scene 7: Victor

The egg was restless again. Every eighteen minutes, it shivered inside its disguise — just enough to remind Victor that whatever was inside it was not interested in patience.

story

Act 1, Episode 4, Scene 1: Into the Mind Maze

Victor Shaw landed in something the color of bruised roses and the texture of wet parchment. The floor flexed. The walls throbbed. And overhead, nerves of black wire coiled like arteries caught in a lie.

story

Act 1, Episode 4, Scene 2: The Trap

The passage narrowed as they walked—fleshy walls lined with twitching neurons, pulsing in sync with something old and unseen. The scent was faintly metallic. The light, pulsing. The atmosphere was cerebral — like a therapist's manifestation gone wrong.

story

Act 1, Episode 4, Scene 3: The Puzzle

The brainspace beneath their feat felt like walking through a desolate farm field that should be thriving. Every inch of Ash’s mind was collapsing in on itself like a guilty secret held one second too long.

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Act 1, Episode 4, Scene 4: The Battle

Somewhere, in the deepest recess of Ash Stonefist’s mind, the logic of architecture had given up.

story

Act 1, Episode 4, Scene 5: Reconnection and Escape

Three wires—wet, twitching, glittering with void-filament—now arced from the side chambers and hovered in midair like serpents waiting to strike.

story

Act 1, Episode 4, Scene 6: Waking Up

Ash Stonefist bolts upright, sweat-slicked and shaking, seated in the center of his dorm room. Shards of mirror glint around him like the aftermath of a failed divination. His chest heaves. His hands grope at nothing. For one impossible moment, it seems like t

story

Act 2, Episode 2, Scene 1: The Farm Job and the Black Hole

Jeff's farm job reveals controlled cultists, a Githyanki ambush, and the basement portal that pulls Maine into the Void Realm.

story

Act 2, Episode 3, Scene 1: Questions in the Purple Light

Maine lands in a Githyanki/Castro portal chamber, gets questioned about dragons, and the party's rescue attempt turns into combat.

story

Act 2, Episode 3, Scene 2: The Dragon They Were Looking For

Walter draws Githyanki attention, Victor turns the fight into a negotiation, and the party is split between escort and hostage watch.

story

Act 2, Episode 3, Scene 3: Gift to the Lich Queen

Victor's armory negotiation fails when the Githyanki captain sees through his disguise and decides Walter should be taken for the Lich Queen.

story

Act 2, Episode 3, Scene 4: The Fortress Takes Them

Ash kills the gazer, Maine and Ash rush toward the armory, Darius kills one Githyanki, and the fortress overwhelms the entire party.

story

Act 2, Episode 3, Scene 5: The Window in the Mountain

The party wakes stripped of gear in a dragon-marked prison room, opens a blocked high window, and discovers the fortress is built into a snowy mountain.

story

Act 2, Episode 3, Scene 8: Mary Jane Knows the Way

The imprisoned party finds a hidden pouch, identifies a speak-with-animals potion, and learns Mary Jane was sent by Cynthia of the Wilds to guide them south.

story

Act 2, Episode 3, Scene 9: Out of Smiteclaw

Victor returns bleeding from the throne room, the party recovers most of their gear, and the Githyanki escort them out of Smiteclaw Village.

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Act 2, Episode 4, Scene 1: The Southern Trail

The party follows Mary Jane's southern trail, avoids a protective polar bear, and reaches the warm cave camp below Smiteclaw Village.

story

Act 2, Episode 4, Scene 2: Cynthia's Cave

The party reaches Cynthia's cave, learns the Githyanki are using Smiteclaw Village to hunt dragon power, and accepts the mission to find Virgil.

story

Act 2, Episode 5, Scene 1: Back Through the Leaves

The party returns through Cynthia's circle to Astrid's garden and learns Gravenhurst has changed: Baron's masquerade is coming, strange vending machines have appeared, and faction trouble is waiting.

story

Act 4, Episode 1, Scene 11: Enemy in the Mirror

Inside Gertie's chaos mirror maze, Maine sees Enemy crush a Lawful-aligned MAI subject before the mirror breaks to reveal a blue portal.

story

Act 4, Episode 1, Scene 12: The Banquet Wears Familiar Faces

The blue portal leads to a distorted banquet where Jeff and Solar are hags in disguise, Morgan is trapped in a cannibal dinner trance, and Darius joins the scene.

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Act 4, Episode 1, Scene 13: Morgan Sets the Table for Jonah

Morgan, still charmed, tries to prepare Jonah as food while Darius joins the party against the hags and imps begin dropping strange pouches.

story

Act 4, Episode 1, Scene 14: Hypnotic Pattern at the Banquet

A hag's Hypnotic Pattern incapacitates most of the party, forcing Jonah to keep everyone alive while Ash's injury spiral worsens.

story

Act 4, Episode 1, Scene 15: The Locket Under the Chair

Maine finds Tono's locket under a chair, revealing a PP5 inscription, a hidden blood-written message, and a tactical way to disrupt the charm.

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Act 4, Episode 1, Scene 16: Gertie's Empty Gift

Morgan breaks free of the cannibal trance, only for Gertie to mock him through the red mirror and give him a dead Staff of Necromancy.

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Act 4, Episode 1, Scene 17: Ash Breaks the Red Mirror

The party rallies after the charm breaks, Morgan apologizes, and Ash kills the last two hags, shattering the red mirror into another portal.

story

Act 4, Episode 1, Scene 18: The Tree With Two Hanging Times

Beyond the red portal, the party finds two locked portals, two six-slot pedestals, a shaking tree, temporal manifestations, and a timer.

story

Act 4 Episode 1 Source Note

This session was reconstructed from separate text transcripts for each speaker rather than one combined transcript, using cross-file alignment of DM narration and player responses.

story

Act 5, Episode 2, Scene 1: QUEST Sends Them to Aleklot's Rest

After the concert aftermath, Baron directs the party to X, who sends QUEST toward Aleklot's Rest for an artifact-recovery mission.

story

Act 5, Episode 2, Scene 3: The Caravan Becomes Home

The party receives a magical caravan, with Jonah driving, Ash navigating badly, Morgan on the roof, and the group settling into road-trip mode.

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Act 5, Episode 2, Scene 7: Temple's Powered Critters

Temple explains empowered animal research, including critters that can learn and level powers like pyrokinesis or lightning.

story

Act 5, Episode 2, Scene 9: Wall of Force Outside Ragefort

Near Ragefort, a tan-suited orc blocks the caravan with Wall of Force, answers Ash with a sonic boom, and three uniformed figures approach.

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Act 5, Episode 2, Scene 10: Thunderlungs Behind the Wall

The party resumes at the Ragefort Wall of Force and learns war mages are trying to recapture Thunderlungs, a massive sonic-powered half-orc.

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Act 5, Episode 2, Scene 11: Who Deserves Help at Ragefort

Thunderlungs nearly kills a war mage with a sonic shout while claiming Ragefort kept him chained until he felt ready to explode.

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Act 5, Episode 2, Scene 13: Jeebus Takes the Wheel Back

Jeebus removes the Wall of Force, Jonah gets back behind the wheel, and Thunderlungs joins the caravan with a strange Jeebus connection.

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Act 5, Episode 2, Scene 14: The Temple Sign in the Rain

In heavy rain, Jonah follows the temple-like sign instead of the inn sign, bringing the low-energy caravan to Aleklot's Rest's old temple grounds.

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Act 5, Episode 2, Scene 15: Mr. Cool Under the Temple

Inside a barn-like temple outbuilding, the party meets Mr. Cool, later revealed as counterfeit scroll-maker Al Ivers, near an old trapped thieves guild entrance.

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Act 5, Episode 2, Scene 18: Three-Star Dungeon Package

Jonah books a three-star dungeon crawl and a three-room suite with infinite cots through Eric Aleklotson at the Aleklotson Inn.

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Act 5, Episode 2, Scene 19: Herman Winger's Waivers

Birdfolk guide Herman Winger introduces the three-star dungeon tour group and gathers waiver confirmations before leading them into the cave system.

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Act 5, Episode 2, Scene 20: Darius Watches the Puddle Form

At the dungeon entrance, Darius becomes transfixed by a forming puddle before shaking himself free and confirming his waiver.

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Act 5, Episode 2, Scene 23: Loot Below the Dead Woman

The party descends the hidden drop with Ash's help and loots the dead woman, finding Tilt's Chill Touch and a +1 wand.

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Act 5, Episode 2, Scene 24: Dragon Breath for Heathcliff

Herman is engulfed by an ochre jelly, maw demons appear, and Morgan empowers Heathcliff with dragon breath during the first hidden-route fight.

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Act 5, Episode 2, Scene 26: Soul Spots the Dragon-Grafted

Jeremiah speaks of the Aboleth, void purpose, and light before spotting humanoids grafted with dragon parts waking along the master path stairs.

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Act 5, Episode 2, Scene 27: The Dragon-Grafted Wake

Dragon-grafted humanoids attack on the stairs, Jeremiah enslaves one with Aboleth power, and Morgan raises a fallen grafted body as a zombie.

story

Recap 01.23.25: Into the Lonely Islands

A farm investigation pulls My Alchemical Romance into the Void Realm, Githyanki captivity, and a dangerous choice about escape.

story

Gate to the Gutters

The first lane split left and right, and the right-hand tunnel ended almost immediately—a short stretch of brick, a wall, and the quiet disappointment of wasted steps. The lesson was simple and quickly learned. They turned back, went left, and followed the pat

aspect

Supernatural Senses

Supernatural Senses is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.

GM / Spoiler Notes

Hidden until revealed.