Vampire-maker / desperate savior
Turns Nick Kremp into a vampire after he is mortally wounded.
Status: I.J. binds Nick’s survival to vampirism
Knowledge: Players know I.J. is directly responsible for Nick’s undead state.
Unsorted
Iwlvflybadofsjhhu Jr.
I.J. - Iwlvflybadofsjhhu Jr. was imported from the Character Data sheet. This profile needs a player-facing bio review.
Daughter of Iwlvflybadofsjhhu and Solar. Former student at VQU. Now dances at Pink Pony Tavern. Was in a relationship with Nick Kremp prior to his death. She now cares for his pet polar bear P.B.
Vampire-maker / desperate savior
Turns Nick Kremp into a vampire after he is mortally wounded.
Status: I.J. binds Nick’s survival to vampirism
Knowledge: Players know I.J. is directly responsible for Nick’s undead state.
Information source / Nick-context excuse
Is repeatedly invoked by Nick as the person who told him what to say or what had happened.
Status: I.J.'s role in Nick's behavior becomes suspicious
Knowledge: Players know Nick may be leaning on I.J. rather than memory.
Birdfolk farm resident / Nick-context source
Is inside or nearby at Root Barrel Farm and is repeatedly referenced by Nick as having told him social details.
Status: I.J. remains tied to suspicious Nick behavior
Knowledge: Players know Nick may be relying on I.J. to know things he should remember himself.
Sending respondent / farm locator
Responds normally to Jonah's Sending and directs the party past Root Barrel Farm toward a lake-adjacent farm route.
Status: Farm route becomes concrete
Knowledge: Players know I.J. is reachable even when Nick-directed magic fails.
Farm companion / rumor subject
Is reported by Gemma as being with Nick Kremp on the farm after retiring from the Pink Pony Tavern.
Status: I.J. becomes central to Nick's impossible-return lead
Knowledge: Players know I.J. may verify or complicate the Nick mystery.
Continuity-linked figure / PB thread context
Appears in the PB/Svalbard road encounter context.
Status: IJ remains attached to PB-related continuity
Knowledge: Players know IJ may matter to the polar bear family thread.
Vampiric rescuer / romantic anchor
Reveals her vampiric nature, bites Nick, and transforms him to save him before they embrace.
Status: Reveals vampiric nature and transforms Nick
Knowledge: Players know I.J. is undead/vampiric and central to Nick’s survival.
Lured target / future rescuer
Is lured by the Night Hag toward the washroom before later saving Nick through vampiric transformation.
Status: Drawn into Night Hag front of assault
Knowledge: Players know I.J. is central to the east-wing soul/undead thread.
Provocateur / tension tester
Tests tension between Nick and Havyk during the wagon ride.
Status: No direct status change
Knowledge: Players know I.J. actively stirs or probes social tension.
Vampiric rescuer / romantic partner
Leaves with Nick after transforming him and holding his hand on the return to Gravenhurst.
Status: I.J.’s vampiric role remains public to the group
Knowledge: Players know I.J. and Nick are linked by survival and transformation.
Nick-linked prisoner / continuity clarification
Is clarified as Nick’s prisoner from the game.
Status: Prisoner mapping preserved
Knowledge: Players know Nick’s game stakes involved I.J.
Captured prisoner / relationship focus
Receives Nick’s question through the scroll while still under prisoner stakes.
Status: Relationship pressure remains active under captivity
Knowledge: Players know I.J. is emotionally central to Nick’s game choices.
Act 1, Episode 1, Scene 3
2098 MB / Student Affairs Hall / VQU Dorms
The student affairs hall looked like a cathedral that had been bullied into bureaucracy. Vaulted ceilings arched like wings mid-flap, and stained-glass windows filtered daylight into shifting shapes—magical symbols, academic crests, and a faint caricature of N
Act 1, Episode 2, Scene 5
2098 MB / VQU Dorm Floor 3
[NARRATION] It was late. Not midnight, but the kind of hour that felt borrowed. Floor 3 of Von Queef University was, for once, quiet.
Act 2, Episode 4, Scene 3
2025-02-06 / Cynthia’s cave exterior / mountain path
Nick is pulled from a Gravenhurst coffee walk with I.J. through a Creator-made portal and rejoins the party outside Cynthia's cave.
Session Log / Adapted Recap / Act 2
2025-02-08 / Black-lacquered Queef wagon / road to Queef Tower
My Alchemical Romance and the Pink Pony Girls ride together toward the masquerade in a Queef-crested wagon, with Sinclair driving and social tensions already active.
Session Log / Adapted Recap / Act 2
2025-02-08 / East wing hallways / washroom / reception lounge / kitchen
The Night Hag lures I.J. toward the washroom and unleashes rats through the east wing while the Fate Hag destroys Rice Hands' mind and soul elsewhere in the estate.
Session Log / Adapted Recap / Act 2
2025-02-08 / Queef Tower east wing
Nick helps drive off the Night Hag but falls lifeless in the necrotic aftermath, and I.J. reveals her vampiric nature to transform him before he is lost.
Showing 6 of 18 linked story pages. Use the Session Appearances timeline above for the broader appearance history.
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The student affairs hall looked like a cathedral that had been bullied into bureaucracy. Vaulted ceilings arched like wings mid-flap, and stained-glass windows filtered daylight into shifting shapes—magical symbols, academic crests, and a faint caricature of N
story[NARRATION] It was late. Not midnight, but the kind of hour that felt borrowed. Floor 3 of Von Queef University was, for once, quiet.
storyNick is pulled from a Gravenhurst coffee walk with I.J. through a Creator-made portal and rejoins the party outside Cynthia's cave.
storyMy Alchemical Romance and the Pink Pony Girls ride together toward the masquerade in a Queef-crested wagon, with Sinclair driving and social tensions already active.
storyThe Night Hag lures I.J. toward the washroom and unleashes rats through the east wing while the Fate Hag destroys Rice Hands' mind and soul elsewhere in the estate.
storyNick helps drive off the Night Hag but falls lifeless in the necrotic aftermath, and I.J. reveals her vampiric nature to transform him before he is lost.
storyBaron clears the guests from Queef Tower while still offering 500 gold to join New VQU, and the groups return to Gravenhurst carrying Rice Hands' corpse and Nick's transformation.
storyThe party finds a recent side camp containing Redwave Vaughn's engraved dagger, a red cloak, and an updated Graven Scourge hit list naming I.J. and Victor Shaw.
storyExaba reveals the prisoners above the arena, exposing I.J. and Emmy as captives before the first vote removes Rifleton Rob from active play.
storyMaine confirms Jeff is alive, Victor's prisoner is revealed as a terrified Exaba, and Nick's question to I.J. leaves their relationship unresolved before Victor is voted out.
storyPost-session clarifications established each prisoner: Victor had Exaba, Ash had Eveline, Maine had Jeff, Dhaz Pelosh had Emmy, Nick had I.J., Jonah had Podon, Araspinn had an unmet NPC, and Rifleton Rob had Orenthal James. Victor remains in the background with Exaba while a new PC is introduced.
storyBaba and Ziki Snout force the caravan off road while searching for Princess Hummus Snout, the polar bear cub once kept by Nick Kremp.
storyGemma and Elmyra report seeing Nick Kremp alive near a farm, contradicting the party's memory of his death at Point Pringle.
storyJonah's Sending to I.J. works normally and gives the party a concrete route to the farm where Nick has reportedly been seen.
storyThis session moves the post-arrest party from Gravenhurst toward the Nick/I.J. farm mystery: they turn in Paulus Levius’s Death Mask and Cloak of Billowing for QUEST value, Jonah receives the Crown of Thorns from Djon Charleston’s movement, Sending to I.J. gives a route, Morgan is possessed by a troll spirit after Vic triggers a corpse, Katrine Draxler fines Morgan, and the party reaches Root Barrel Farm where Nick Kremp appears alive.
storyOrval Finkus explains that several displaced dragonborn workers have gone missing from Root Barrel Farm and offers payment for their return.
storyNick appears cheerful and helpful at Root Barrel Farm, but fails Ash's memory and catchphrase tests, deepening suspicion that something is wrong.
storyThe masquerade at Queef Manor turns catastrophic: Nick becomes a vampire, Rice Hands dies, and the Von Queef/VQU political threads deepen.
aspectAerokinesis is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hidden until revealed.