EVILs

Solar

Ralos

AliveBirdfolkSupernatural Agility

Bio

Ralos, known as Solar, is a birdfolk speedster and former Centrum hero whose fall became one of Jericha’s sharpest symbols of corrupted glory. Once celebrated as the fastest alive and a protector within the Centrum Security Forces, he descended into cruelty after Centrum’s collapse, joining EVILS as a shock enforcer in Malevolus Krane’s circle. His Witchborn supernatural agility lets him move, react, and strike with devastating velocity, turning momentum into Violince before targets can breathe. Chaotic Evil and dishonorable, Solar now leaves fear where admiration once stood. His daughter I.J. may yet become the legacy he failed to deserve.

Notes

Act 3 revealed Solar used a Ralos prisoner story as a trap in the Point Pringle Emrysian temple, serving Evil/Enemy’s Maine-variant network. Solar’s extreme speed nearly killed Maine and later ripped away Dhaz Pelosh’s remaining organic arm before escaping with it. Rahab and Araspinn identify Solar as part of the same experimental abuse that harmed them.

Session Appearances

17 linked appearancesshowing 12

2025-11-20

Act 5 Episode 2 Scene 8

Road beyond Bearfell

Referenced continuity figure / road-context name

Appears in the scene character list for the PB/Svalbard road encounter.

Status: Solar remains a background continuity pressure

Knowledge: Players may not receive new Solar action here.

2025-06-??

Act 4 Episode 1 Session Notes

Session continuity

Escaped recurring antagonist / portal user

Ends the session having escaped through a vanished portal after using fake Nick-head panic and further traumatizing Ash.

Status: Solar remains active and unresolved

Knowledge: Players know Solar is still loose inside or beyond the manor crisis.

2025-06-??

Act 4 Episode 1 Scene 9

Portal room / warehouse room

Escaping antagonist / portal user

Escapes through a different active portal in a warehouse-like room, which vanishes after the party hesitates.

Status: Solar escapes again through unstable portal route

Knowledge: Players know Solar has access to portal routes or handlers.

2025-06-??

Act 4 Episode 1 Scene 8

Pringle Manor corridors near portal room

Focused striker / family-taunting antagonist

Focuses Ash with a flurry of strikes while taunting Oskar and referencing Oskar’s mother.

Status: Solar escalates personal psychological warfare

Knowledge: Players know Solar has information about Oskar’s family and can target Ash brutally.

2025-06-??

Act 4 Episode 1 Scene 7

Pringle Manor corridors

High-speed escapee / corridor striker

Keeps moving through the manor with high-speed strikes and taunts while the party nearly pins him.

Status: Solar remains mobile despite reduced speed

Knowledge: Players know he is slowed compared to earlier but still difficult to contain.

2025-06-??

Act 4 Episode 1 Scene 6

Hall outside Eveline’s quarters

Returned speedster / psychological attacker

Returns with metal feet/ankles and throws what appears to be Nick’s severed head into the group, then uses the scare to taunt and force pursuit.

Status: Solar re-enters as upgraded recurring antagonist

Knowledge: Players know Solar survived and uses psychological attacks.

2025-06-??

Act 4 Episode 1 Scene 4

Eveline’s quarters

Contextual threat / linked antagonist

Appears in the scene context as part of the wider Evil/Chaos-linked infiltration threat.

Status: Solar pressure foreshadowed before direct hallway return

Knowledge: Players know the infiltration belongs to the same crisis front.

2025-08-01

Act 4 Episode 1 Scene 12

Distorted banquet room

False familiar threat / hag disguise

Appears at the table but is revealed as a hag wearing Solar’s face.

Status: Solar fear is weaponized by Gertie’s banquet trap

Knowledge: Players know this Solar is not the real Solar.

2025-05-01

Act 3 Episode 1 Session Notes

Session continuity

Revealed speedster / Enemy operative

Is revealed through the Ralos trap and escapes after maiming Dhaz.

Status: Solar established as recurring high-priority threat

Knowledge: Players know Solar is tied to Enemy and Evil.

2025-05-15

Act 3 Episode 1 Scene 26

Threads of Truth safehouse

Unresolved speedster / Enemy operative

Remains unresolved when the party leaves Point Pringle for Stormcall.

Status: Solar remains at large after maiming Dhaz

Knowledge: Players know Solar is still an active future threat.

2025-05-15

Act 3 Episode 1 Scene 25

Threads of Truth safehouse

Trauma-linked antagonist / former program subject

Is revealed as part of the same experimental program that abused Rahab and Araspinn.

Status: Solar’s history deepens beyond speedster ambush

Knowledge: Players know Solar is personally hated by the Exiles.

2025-05-15

Act 3 Episode 1 Scene 23

Temple cleanup

Escaped speedster / Enemy operative

Is discussed as part of Evil’s Maine-variant network under Enemy, alongside Grease Tooth and unknown operatives.

Status: Solar placed in wider antagonist roster

Knowledge: Players know Solar is not isolated.

Related Story Posts

Session Log / Meta / Act 3 launch / Session continuity

Act 3 Episode 1 Session Notes

2025-04-17 / Session continuity

Recap StoryCurrent CampaignRecorded 2025-04-17 / approx. 2099 M.B.

This session begins Act 4’s travel/mission structure after the Ex Force reveal. The active objective remains reaching Stormcall covertly via Percival Pringle’s support and a Point Pringle wagon, but the local Grease Tooth attack interrupts the staging phase.

FirestarterFoulcrumNightshadeRuinCroneGlintfangGreasetoothSalveSolarTallyman0 likes

Session Log / Meta / Point Pringle arc / Session continuity

Act 3 Episode 1 Session Notes

2025-04-24 / Session continuity

Recap StoryCurrent CampaignRecorded 2025-04-24 / approx. 2099 M.B.

This session continues the Point Pringle staging leg before Stormcall, but the Grease Tooth plot and Maine-variant reveal overtook the travel objective. The party ends the night at Pringle Manor after dinner combat, with a long rest implied and PP3’s auto wagon still offered.

NightshadeMaineGlintfangGreasetoothPP3PP5SolarStorm BoulderTallymanTONOZodiac0 likes

Act 3, Episode 1, Scene 18

The Prisoner Who Blamed Rahab

2025-05-01 / Temple side chambers

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-05-01

Ash and Jonah find a headless warforged hybrid while Maine and Dhaz discover Ralos, a prisoner who claims Rahab sold him to Grease Tooth.

CardinalFirestarterFoulcrumNightshadeMaineMuskSolar0 likes

Act 3, Episode 1, Scene 19

Solar Was Never Ralos

2025-05-01 / Temple prison chamber

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-05-01

The prisoner Ralos reveals himself as Solar, the speedster watcher tied to Evil, and nearly drops Maine before the party can understand the trap.

CardinalFirestarterFoulcrumNightshadeMaineSolar0 likes

Act 3, Episode 1, Scene 20

The Arm Solar Took

2025-05-01 / Temple forge and side chambers

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-05-01

Solar turns the temple fight into a personal trauma, escaping with Dhaz's organic arm after Dhaz drags Maine out of a bomb radius.

CardinalFirestarterFoulcrumNightshadeMaineSolar0 likes

Act 3, Episode 1, Scene 21

After the Last Bomb

2025-05-01 / Abandoned Emrysian temple

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-05-01

The temple raid ends in tactical success but strategic confusion: Solar escapes, Dhaz is maimed, and Rahab's role remains unresolved.

CardinalFirestarterFoulcrumNightshadeMaineMuskSolar0 likes

Showing 6 of 18 linked story pages. Use the Session Appearances timeline above for the broader appearance history.

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Linked Pages

story

Act 3 Episode 1 Session Notes

This session begins Act 4’s travel/mission structure after the Ex Force reveal. The active objective remains reaching Stormcall covertly via Percival Pringle’s support and a Point Pringle wagon, but the local Grease Tooth attack interrupts the staging phase.

story

Act 3 Episode 1 Session Notes

This session continues the Point Pringle staging leg before Stormcall, but the Grease Tooth plot and Maine-variant reveal overtook the travel objective. The party ends the night at Pringle Manor after dinner combat, with a long rest implied and PP3’s auto wagon still offered.

story

Act 3, Episode 1, Scene 18: The Prisoner Who Blamed Rahab

Ash and Jonah find a headless warforged hybrid while Maine and Dhaz discover Ralos, a prisoner who claims Rahab sold him to Grease Tooth.

story

Act 3, Episode 1, Scene 19: Solar Was Never Ralos

The prisoner Ralos reveals himself as Solar, the speedster watcher tied to Evil, and nearly drops Maine before the party can understand the trap.

story

Act 3, Episode 1, Scene 20: The Arm Solar Took

Solar turns the temple fight into a personal trauma, escaping with Dhaz's organic arm after Dhaz drags Maine out of a bomb radius.

story

Act 3, Episode 1, Scene 21: After the Last Bomb

The temple raid ends in tactical success but strategic confusion: Solar escapes, Dhaz is maimed, and Rahab's role remains unresolved.

story

Act 3 Episode 1 Session Notes

This session continues the Point Pringle complication before the Stormcall mission. It distinguishes Grease Tooth/Evil from Flesh, introduces the Exiles’ safehouse, reveals Solar through the Ralos trap, and leaves Dhaz Pelosh at exhaustion level 3 after losing his organic arm.

story

Act 3, Episode 1, Scene 23: Solar on the Evil Lineup

The party identifies Solar as part of Evil's roster, tying his attack to Enemy, Grease Tooth, and the larger Maine-variant network.

story

Act 3, Episode 1, Scene 25: The Bad Man Still Lives

Rahab panics when Maine names Solar, and Araspinn explains Solar's connection to the experimental program that abused Rahab and Araspinn.

story

Act 3, Episode 1, Scene 26: Back to the Stormcall Road

The party decides Grease Tooth and Point Pringle are too tangled to solve quickly, returning to the Stormcall construct-murder assignment.

story

Act 4, Episode 1, Scene 4: Subject Maine Facial Markings

Three false Pringle guards reveal themselves as void-like changelings after identifying Maine by his facial markings.

story

Act 4, Episode 1, Scene 6: Solar Throws Nick's Head

Solar returns with metal feet and throws what appears to be Nick's severed head, later revealed as shapeshifter skin.

story

Act 4, Episode 1, Scene 7: The Corridor Cannot Hold Solar

The party nearly pins Solar in the manor corridors with Spirit Guardians, telekinetic positioning, and Ash's poison, but he keeps moving.

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Act 4, Episode 1, Scene 8: Solar Breaks Ash Again

Solar taunts Oskar, proves he prepared for Ash's poison, and beats Ash down again, deepening Ash's lasting mental trauma.

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Act 4, Episode 1, Scene 9: The Portal They Did Not Take

Faephine reports seeing the party leave while they are still inside, and Solar escapes through a different portal before they can follow.

story

Act 4 Episode 1 Session Notes

This session begins the Point Pringle crisis arc after the Stormcall return: the party debates leadership strategy, tries to secure Eveline’s support, receives Storm Boulder’s battlefield message, fights shapeshifter doubles in Pringle Manor, and loses Solar through a portal.

story

Act 4, Episode 1, Scene 12: The Banquet Wears Familiar Faces

The blue portal leads to a distorted banquet where Jeff and Solar are hags in disguise, Morgan is trapped in a cannibal dinner trance, and Darius joins the scene.

story

Act 5, Episode 2, Scene 8: Princess Hummus Snout Is Missing

Baba and Ziki Snout force the caravan off road while searching for Princess Hummus Snout, the polar bear cub once kept by Nick Kremp.

aspect

Supernatural Agility

Supernatural Agility is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.

GM / Spoiler Notes

Hidden until revealed.