Formerly known as Kuzon

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Hollow
Hollow / Alfred Rallus, formerly Kuzon, is a transformed Black Ward void manipulator tied to Kaya, Salvatore, Castro targeting, and Arthur's void-healing plan.
Knowledge state: Player / Review
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Hollow / Alfred Rallus, formerly Kuzon, is a transformed Black Ward void manipulator tied to Kaya, Salvatore, Castro targeting, and Arthur's void-healing plan.
Formerly known as Kuzon
Kaya's friend before Black Ward and experiment fallout transformed him.
Reported by Gemma Goldgrace as a powerful local void-manifestation figure while Gravenhurst shifted under Black Ward pressure.
Named by Valara and the party as the other primary protection target besides Ash during the Castro breach.
Connected to Salvatore Mentali
who has a direct investment in Hollow and reacts when the party disrupts that route.
Named by Arthur as one of the rare void manipulators needed alongside Ash for the proposed void-wound repair.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
Void Manifestation is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hit Dice
HP Rules
Resource / Mod
Focus
Power List
Aspect Library Support
Open aspectVoidbolt
Fire a narrow bolt of null-force at one creature or object within range. Make a ranged power attack. On a hit, the target takes 1d8 force or necrotic damage, and the next damage roll it makes before your next turn subtracts 1d4 as the void drinks momentum from the strike.
Void Tendril
Manifest a thin void tendril from your hand, shadow, wound, or aura. It can hold or manipulate one Tiny object, open or close an unsecured door or container, pull a loose item, or make a melee power attack for 1d6 bludgeoning or force damage. It cannot perform delicate tool work.
Hollow Sense
Sense hollows, cracks, empty rooms, sealed cavities, deep wells, extradimensional gaps, vacuum pockets, missing matter, and unnatural absences within 60 ft. This does not reveal details through total cover, but tells direction and approximate size of voids.
Void Grip
A void tendril clamps around one creature or object within range. The target must make a STR save, taking 2d6 force damage and being pulled 10 ft. toward you on a failed save, or half damage only on a success. An unattended object of 50 pounds or less is pulled automatically.
Null Murmur
Create a small zone of swallowed sound around one creature, object, or 5-ft. cube within range. The area muffles speech, footsteps, mechanisms, and impact sounds. A hostile creature in the zone must make a CHA save or subtract 1d4 from its next verbal, thunder, or command-based power check before the effect ends.
Wriggling Defense
When you are hit by an attack, a void tendril interposes and swallows part of the force. Reduce the damage by 1d8 + your WIS modifier. If this reduces the damage to 0, you may move 5 ft. without provoking opportunity attacks.
Hollow Step
Step through a crack of absence and reappear in an unoccupied space within range that you can see. You leave behind a soundless afterimage. This is short void folding, not full teleportation, and cannot pass through sealed planar wards.
Tentacle Crush
Void tendrils coil around one creature within range. The target must make a STR save, taking 4d8 bludgeoning or force damage and becoming grappled by the tendrils until the start of your next turn on a failed save, or half damage only on a success.
Howling Void
Open a momentary void-rift in a 20-ft. cube within range. Creatures in the area must make a WIS save, taking 4d8 psychic damage and becoming frightened of the emptiness until the start of your next turn on a failed save, or half damage only on a success.
Weightless Pocket
Create a 10-ft. radius pocket of weak gravity centered within range. Unsecured creatures and objects in the area float. A willing creature can push off surfaces; an unwilling creature must make a CON save or rise up to 20 ft. and remain suspended until the effect ends or it leaves the area.
Void Barrage
Launch three voidbolts at one or more targets within range. Make a ranged power attack for each bolt. On a hit, a bolt deals 3d8 force or necrotic damage. If two or more bolts hit the same creature, it cannot take reactions until the start of your next turn.
Rift Anchor
Anchor a door, portal, vessel, creature, object, or 10-ft. area against planar drift and forced movement. For the duration, the target has advantage on saves against teleportation, forced movement, banishment, gravity reversal, extraplanar pulling, and void effects.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Headshots
Aspect
Void Manifestation
Location
The Queefdom
Institution / Faction
Black Ward
family
Rallus
ancestor
Pinocchio - Albert Rallus
friend
Kaya
old friend
Kaya
Kaya recognizes the Kuzon link and becomes the emotional anchor for Hollow's personhood beyond Black Ward doctrine.
parallel target
Foulcrum - Ash Stonefist
Ash and Hollow are named together as rare void manipulators: first as Castro targets, then as possible repair agents.
dangerous claimant
Shadow King - Salvatore Mentali
Salvatore is directly invested in Hollow/Kuzon and reacts when the party disrupts the route around him.
capture objective
Castro forces
The Castro operation treats Hollow as a primary objective alongside Ash.
protective cage
Black Ward
Black Ward protection keeps Hollow away from Castro, but also frames him through their void doctrine.
Session Appearance
Act 5 Episode 11 Scene 5
2026-06-11 / Absent target / required void manipulator
Session Appearance
Act 5 Episode 10 Scene 6
06/06/2026 / Rescue target / transformed friend
Session Appearance
Act 5 Episode 9 Scene 7
06/04/2026 / Offscreen capture target
Session Appearance
Act 5 Episode 5 Scene 18
2026-04-09 / Graven Scourge leader / void-power threat
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
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Play data is ready; DM approval is the remaining gate.
Play gates
2/3 readyRequired to play: sheet, player access, and powers.
Table tools
1/2 readyInventory tools are ready; session door stays hidden until needed.
Public wiki polish
PolishReview public page polish is still separate from play readiness.
Sheet readinessNPC
Core stats, HP/AC, actions, resources, or save hooks are present for table use.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness42 sheet-ready
Void Manifestation has 42 sheet-ready powers; the character sheet has 17 action/resource hooks.
Inventory readiness8 hooks
8 sheet inventory/resource hooks are ready for table use.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Review page polish is separate from table readiness.
Canon/publication state is Player / Review. Play state is Access-ready. Table tools are tools partial. Wiki state is wiki in review.
Absent target / required void manipulator
Is named by Arthur as the other rare void manipulator needed alongside Ash/Foulcrum to heal the Void wounds.
Status: Still absent and targeted
Knowledge: Players know Hollow is not just a rescue target but a necessary component of the proposed solution.
Rescue target / transformed friend
Appears after the frogs are killed, attacks as Salvatore becomes enraged, and is dragged through the collapsing sewers by Kaya while she sees visions of his torture and Ash.
Status: Physically with party after lair collapse
Knowledge: Players know Kuzon is present, changed, tortured, and connected to Ash/Xalaethra-like suffering.
Offscreen capture target
Discussed by Valara and the party as the other primary protection target besides Ash; protected by Black Ward and tied to void manifestation danger.
Status: Still hidden / still targeted
Knowledge: Players know Kuzan/Hollow is being protected by Black Ward and matters to the Castro capture plan.
Graven Scourge leader / void-power threat
Is reported through Gravenhurst rumor context as connected to Graven Scourge leadership and high void-manifestation danger.
Status: Alfred Rallus elevated as active local threat
Knowledge: Players know Graven Scourge leadership now ties into strong void manifestation.
Relationships
family
Rallus
capture objective
Castro forces
The Castro operation treats Hollow as a primary objective alongside Ash.
protective cage
Black Ward
Black Ward protection keeps Hollow away from Castro, but also frames him through their void doctrine.
No public inventory items yet.
Aliases
Tags
Current state: Hollow is an active target and possible rescue figure in the Gravenhurst/Black Ward/Castro route, with route timing that should be checked before session use. Ideology: Hollow's own beliefs are not cleanly public yet. The surrounding factions project doctrine onto him: Black Ward perfection, Castro acquisition, Salvatore ownership, and Arthur's repair theory. Alliances: Black Ward protection is visible, Kaya is the personal rescue bond, Salvatore is a dangerous claimant, and Ash is the parallel void-manipulator target. Open hooks / secrets: How much Kuzon remains inside Hollow, what Salvatore did to place him in Black Ward reach, and whether he can choose the void-repair path remain unresolved. Changed recently: Hollow moved from background Black Ward rumor to urgent Act 5 priority when Castro targeted him and Arthur named him as necessary to the next repair plan.
Inside the damaged Guild refuge, Arthur/Authur explained why he was there: fighting Castro incursions one battle at a time will keep losing ground because the real problem is the wound between worlds. He identified Ash/Foulcrum and Hollow/Alfred/Kuzon as rare void manipulators whose power could heal the Void rather than weaponize it. He proposed using Trixie’s drifting game realm as a staging ground close enough to the deepest void fractures to seal them.
storyAs the party continues, Kaya sees a figure she recognizes and her vision goes black. Instead of her friends, she sees Salvatore Mentali, an octopus-like figure, who tries to shake her hand. Kaya refuses. Salvatore tells her to turn around; two portals appear, and Kaya chooses the one in front of her, returning to the group. Four giant frogs appear as the floor becomes wet and initiative begins. The group kills the frogs. Kuzon / Hollow appears, Salvatore becomes enraged, Kuzon attacks, and Salvatore disappears.
storyAt the end of the session, two more Castro descended from the sky as Ash's void manifestation drew attention. Ash was attacked and dropped to 0 HP. Valara warned the group that they must keep the enemy from taking Ash; if they gain Ash's void manifestation powers, they can rip the void wide open and bring an ass-load of voidlings through.
storyGemma Goldgrace appears as a Queefdom postal carrier and warns the party about Graven Scourge ties, Kaya's targeting, and Alfred Rallus's void manifestation power.
storyThis session starts the post-Maine-arrest roster rebuild: Elmyra/Prism joins as temporary leader, Oskar returns from failed Aboleth challenge, Gemma gives Gravenhurst intelligence, Jonah clashes with Djon Charleston’s Djeebus donation movement, the group sees or hears of Nick Kremp alive despite remembering his death, and a new Castro-hunting infernal enters the orbit.
aspectVoid Manifestation is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
groupBlack Ward currently has 4 linked character entries in the World of Jericha archive.
locationThe Queefdom is the South Aerovian state where VQU, Baron von Queef's new order, postal politics, noble estates, rural farms, and the broken Titian shell all press on the same map.