Unsorted

Ironhoof

Astrid Ironhoof

"“If the system cannot survive reform, it was already unstable.”"
AliveCentaurAlchemy

Bio

Astrid Ironhoof is a centaur alchemist from the Emberhold Steppes and Head of Alchemical Studies at Von Queef University. She blends fieldcraft, herbal tradition, and rigorous research into volatile breakthroughs that administrators admire and fear. Brilliant, blunt, and loyal to students over politics, Astrid pushes for magical access, reform, and intellectual freedom. After being chosen for the reformed Centrum, she was removed in favor of Ignotus, a decision she neither forgives nor respects.

Notes

Was voted in as a member of Centrum (2100 MB—) but was removed at the last moment in favor of Ignotus. In Act 5, Astrid revealed she had expected to become the new Centrum’s field alchemist and was displaced without follow-through. She noticed old Centrum-era potions carried true void resonance, while newer Boost-related work appears watered down or altered, making her a potential lab-access ally and Boost/void clue source.

Session Appearances

16 linked appearancesshowing 12

Unknown / Pink Pony Act 1

Pink Pony Act 1 Episode 5

Little Shoppe of Horticulture

Potion contact / rumor source

Provides potions and rumors as the group moves from farm aftermath toward the Necromancer’s Chapel.

Status: Astrid continues as practical support contact

Knowledge: Players know the Little Shop supports Pink Pony crisis response before later QUEST use.

Unknown / Pink Pony Act 1

Pink Pony Act 1 Episode 1

Little Shoppe of Horticulture

Potion-shop contact / missing disguise-potion source

Is connected to the missing disguise potions investigation at Ironhoof’s shop.

Status: Potion-theft mystery enters Pink Pony plot

Knowledge: Players know Astrid’s shop is an early investigative location.

2026-03-19

Act 5 Episode 5 Scene 10

Little Shop of Horticulture

Quiet shopkeeper / support presence

Is present at the Little Shop while Greta handles the party, but stays mostly quiet during the handoff.

Status: Astrid remains the Little Shop anchor

Knowledge: Players know the party still uses the shop as a safe operating hub.

2025-11-20

Act 5 Episode 2 Scene 6

Bearfell gate

Referenced sister / family link

Is connected to Bearfell through Temple Ironhoof, her centaur sister.

Status: Astrid family network expands

Knowledge: Players know Astrid has a notable critterologist sister.

2025-10-17

Act 5 Episode 1 Scene B.1

VQU quad / route toward Phoenix Lab

Excluded expert / void-resonance analyst

Is tied to the next investigation path through Phoenix Lab, restricted logbooks, hidden refrigerated evidence, and Boost/void concerns.

Status: Astrid becomes a likely expert ally for the Reborn/Boost mystery

Knowledge: Players know Astrid’s earlier suspicions now have investigative traction.

2025-10-17

Act 5 Episode 1 Scene A.1

VQU central quad

Excluded alchemist / void-resonance expert

Reveals she expected to become field alchemist for the new Centrum but was displaced without follow-through; she notices true void resonance in old Centrum-era potions while newer Boost work appears watered down or altered.

Status: Astrid becomes excluded expert and Boost/void clue source

Knowledge: Players know Astrid may detect what the new Centrum hides or mishandles.

2025-02-08

Act 2 Special Episode Scene 1

Little Shope of Horticulture

Invitation bearer / quest hook source

Delivers Baron von Queef’s crimson-ribbon invitation to My Alchemical Romance and frames the masquerade as the reopening of Queef Palace and rebirth of VQU.

Status: Formally connects My Alchemical Romance to Baron’s New VQU event

Knowledge: Players know Astrid is the one who brings the party into the masquerade hook.

2025-03-13

Act 2 Episode 6 Scene 1

Little Shope of Horticulture

Attacked researcher / exposition source

Explains she was attacked while working on a formula meant to sever Witchborn-void corruption.

Status: Anti-void research damaged; Astrid targeted again

Knowledge: Players know Astrid’s research could interfere with void corruption.

2025-03-06

Act 2 Episode 5 Scene 26

Little Shope of Horticulture / upstairs lodging

Freed mentor / recovering victim

Is freed before the party rests and prepares for the portal.

Status: Freed from the shop attack setup

Knowledge: Players know Astrid survives the lure setup.

2025-03-06

Act 2 Episode 5 Scene 25

Little Shope of Horticulture

Bait victim / unconscious mentor

Is found tied unconscious behind the counter after her shop is broken into.

Status: Captured/used as bait; then found unconscious

Knowledge: Players know Astrid was attacked to lure the party.

2025-02-20

Act 2 Episode 5 Scene 2

Little Shope of Horticulture

Mentor / decision-point framer

Thanks the party after dinner, praises Jonah’s good presence, confirms she will return to VQU, and reviews unresolved problems.

Status: Astrid shifts partly away from local support toward New VQU

Knowledge: Players know Astrid is moving back toward institutional work.

2025-02-06

Act 2 Episode 5 Scene 1

Little Shope of Horticulture

Return contact / exposition source

Receives the party through Cynthia’s teleportation circle into Astrid’s garden, notes they have been gone a while, reveals Baron’s masquerade invitation, and warns of strange pop-ups and vending machines around the city.

Status: Re-established as post-Void contact and information source

Knowledge: Players know Astrid is aware of the changed city and Baron’s invitation.

Related Story Posts

Act 1, Episode 1, Scene 4

Alchemy with Astrid Ironhoof

2098 MB / Alchemy Lab 2B

Recap StoryCurrent Campaign2098 MB

Alchemy lab 2B smelled like someone had tried to bottle a thunderstorm and then regretted it. The walls were stained with the history of failed experiments—mostly cosmetic, occasionally fatal. A chalkboard scrubbed itself clean with resentful squeaks while bea

CardinalFirestarterFoulcrumVictor ShawMaineIronhoof0 likes

Act 1, Episode 1, Scene 5

The Gathering Quest

2098 MB / Wicked Woods / graveyard beyond campus

Recap StoryCurrent Campaign2098 MB

Now esteemed Von Queef lawyer, Pedro Manticore would like me to tell you that The Wicked Woods weren’t technically part of campus. Technically, nothing past the sigiled gates counted. But VQU had a long tradition of redefining liability based on magical surviv

CardinalFoulcrumGrimclawVictor ShawMaineArchdevilGhostIronhoof0 likes

Act 1, Episode 1, Scene 6

The Banner Unfurls

2098 MB / VQU Quad

Recap StoryCurrent Campaign2098 MB

They made it back just as the sun dipped behind the spiral towers, the last light scraping gold across the quad. A handful of upperclassmen sat on the fountain’s rim, pretending that they hadn't also been soaked in grave-water and impweed juice when Professor

CardinalFirestarterFoulcrumGrimclawVictor ShawMaineAngeldustGeneralIronhoofStardust0 likes

Act 1, Episode 3, Scene 1

The Unity Festival

2098 MB / Unity Festival / VQU campus

Recap StoryCurrent Campaign2098 MB

The Unity Festival had started as a sacred tradition — a celebration of harmony among the followers of the Power Nine. It had survived the centuries, adapted to the Centrum era, and now wore the hollow smile of an event too polite to mention the cracks in the

FortuneGlintfangIronhoofKindredMasqueradePinocchioProfessor0 likes

Act 2, Episode 5, Scene 1

Back Through the Leaves

2025-02-06 / Little Shope of Horticulture

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-02-06

The party returns through Cynthia's circle to Astrid's garden and learns Gravenhurst has changed: Baron's masquerade is coming, strange vending machines have appeared, and faction trouble is waiting.

CardinalFirestarterFoulcrumGrimclawNightshadeVictor ShawMaineIronhoofKindred0 likes

Session Log / Adapted Recap / Act 2

The Crimson Invitation

2025-02-08 / Little Shope of Horticulture

Recap StoryCurrent Campaign2099 M.B. / recorded 2025-02-08

Astrid gives My Alchemical Romance Baron von Queef's crimson invitation, framing the masquerade as the reopening of Queef Palace and the public rebirth of VQU.

IronhoofKindred0 likes

Showing 6 of 16 linked story pages. Use the Session Appearances timeline above for the broader appearance history.

Related Items

No item is directly attached yet.

Linked Pages

story

Act 1, Episode 1, Scene 4: Alchemy with Astrid Ironhoof

Alchemy lab 2B smelled like someone had tried to bottle a thunderstorm and then regretted it. The walls were stained with the history of failed experiments—mostly cosmetic, occasionally fatal. A chalkboard scrubbed itself clean with resentful squeaks while bea

story

Act 1, Episode 1, Scene 5: The Gathering Quest

Now esteemed Von Queef lawyer, Pedro Manticore would like me to tell you that The Wicked Woods weren’t technically part of campus. Technically, nothing past the sigiled gates counted. But VQU had a long tradition of redefining liability based on magical surviv

story

Act 1, Episode 1, Scene 6: The Banner Unfurls

They made it back just as the sun dipped behind the spiral towers, the last light scraping gold across the quad. A handful of upperclassmen sat on the fountain’s rim, pretending that they hadn't also been soaked in grave-water and impweed juice when Professor

story

Act 1, Episode 3, Scene 1: The Unity Festival

The Unity Festival had started as a sacred tradition — a celebration of harmony among the followers of the Power Nine. It had survived the centuries, adapted to the Centrum era, and now wore the hollow smile of an event too polite to mention the cracks in the

story

Act 2, Episode 5, Scene 1: Back Through the Leaves

The party returns through Cynthia's circle to Astrid's garden and learns Gravenhurst has changed: Baron's masquerade is coming, strange vending machines have appeared, and faction trouble is waiting.

story

The Crimson Invitation

Astrid gives My Alchemical Romance Baron von Queef's crimson invitation, framing the masquerade as the reopening of Queef Palace and the public rebirth of VQU.

story

Act 2, Episode 5, Scene 2: Astrid's Reckoning

After dinner at Astrid's shop, Astrid thanks the party, praises Jonah's presence in Gravenhurst, confirms she is returning to VQU, and names the unresolved fronts now facing the level-four group.

story

Act 2, Episode 5, Scene 25: Victor Shaw, You're Up

The party returns to Astrid's shop to find it broken into, Astrid tied unconscious, and a portal upstairs marked with a direct message for Victor Shaw.

story

Act 2, Episode 5, Scene 26: The First Real Rest

Before entering the portal, the party frees Astrid, takes a long rest, reaches level five, and begins processing the Power Nine book and new magic-item limits.

story

Act 2, Episode 6, Scene 1: Astrid's Broken Formula

Astrid explains that imps and a horned woman destroyed her formula for severing Witchborn-Void corruption before using the shop portal to lure Victor.

story

Act 2 Episode 6 Session Notes

The party entered this session at level five after their first long rest in several sessions. Key mechanical discussion included Revivify diamond costs, level-five features, Haste, Fireball, Extra Attack, Pass without Trace, attunement limits, and magic item tracking.

story

Astrid Was Supposed to Be the Alchemist

Astrid reveals she was displaced from the New Centrum's field alchemist role and notices troubling differences in void-resonant potion work.

story

The Body-Salvage Rumor

Rumors around the Reborn point toward Boost symptoms, salvaged body parts, a necro-black market, and possible evidence inside Phoenix Lab.

story

Act 5, Episode 2, Scene 6: Temple Ironhoof at Bearfell

At Bearfell, Temple Ironhoof revives Evan, confirms the fake potion scam, and watches Evan flee after seeing Dhaz again.

story

The Pink Pony Becomes the First Base

The refugee party takes work at the Pink Pony Tavern, clears its first dangers, rescues Imrick, and gains lodging above the tavern.

story

The Chapel Gives Back the Blue-Haired Girl

The party finds the Blue-Haired Girl and the Soulfire Scythe at the Necromancer's Chapel while Gertie's Collector network escalates.

aspect

Alchemy

Alchemy is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.

GM / Spoiler Notes

Hidden until revealed.