Was captured as Dhaz Pelosh’s linked prisoner in Trixie’s Game Master Spectacle.

Opening the archive

Opening the archive
Emmy
Emily, known as Emmy, learned to survive in Stormcall’s Thieves Guild before Dr. Malevolus Krane made her survival into an experiment. Captured, altered, and trapped inside one of Krane’s laboratories, she escaped only when disaster tore the facility open. Now under Valara the Blade’s protection in Gravenhurst, Emmy trains as a rogue apprentice while carrying trauma, missing answers, and the possibility of dormant changes beneath her skin. To the Lawful, the Road Warriors, and anyone hunting Krane’s unfinished work, she is a loose end. To Valara, she is a child worth protecting.
Knowledge state: Player / Review
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Emily, known as Emmy, learned to survive in Stormcall’s Thieves Guild before Dr. Malevolus Krane made her survival into an experiment. Captured, altered, and trapped inside one of Krane’s laboratories, she escaped only when disaster tore the facility open. Now under Valara the Blade’s protection in Gravenhurst, Emmy trains as a rogue apprentice while carrying trauma, missing answers, and the possibility of dormant changes beneath her skin. To the Lawful, the Road Warriors, and anyone hunting Krane’s unfinished work, she is a loose end. To Valara, she is a child worth protecting.
Was captured as Dhaz Pelosh’s linked prisoner in Trixie’s Game Master Spectacle.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
No matching Aspect_Template sheet was found for this character yet.
Aspect Library Support
No named powers are available from the matched aspect sheet yet.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Headshots
Location
Stormcall
Institution / Faction
Thieves Guild
Session Appearance
Act 5 Episode 12 Scene 1
2026-06-18 / Helper / explanation voice
Session Appearance
Act 5 Episode 11 Scene 4
2026-06-11 / Wounded runner / door-key survivor
Session Appearance
Act 2 Episode 7 Session Notes
2025-03-27 / Dhaz-linked prisoner / continuity clarification
Session Appearance
Act 2 Episode 6 Scene 6
2025-03-13 / Captured prisoner / Dhaz link
Session Appearance
Act 2 Episode 6 Scene 4
2025-03-13 / Captured prisoner / Dhaz link
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
On this page
This is the public profile. Private play tools stay behind character access.
Access candidate Public Character
0/3 play gates ready. Public Character can be flagged for DM-managed access, but sheet readiness still needs cleanup.
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Lore, story links, public inventory, and public relationships are readable.
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Private sheet
Private sheet is only for the owner and DM.
Character Playability
Public Character can be flagged for DM-managed access, but sheet readiness still needs cleanup.
Play gates
0/3 readyRequired to play: sheet, player access, and powers.
Table tools
0/2 readyInventory and session tools can be connected later without blocking play approval.
Public wiki polish
PolishReview public page polish is still separate from play readiness.
Sheet readiness
No playable sheet is attached yet.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness
No aspect or power hooks are attached yet.
Inventory readiness
No tracked inventory yet. The character can still be prepared, but gear/resources should be connected before item-heavy play.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Review page polish is separate from table readiness.
Canon/publication state is Player / Review. Play state is Access candidate Public Character. Table tools are tools waiting. Wiki state is wiki in review.
Helper / explanation voice
Comes out with Valara and explains that Valara gets tired when searching without knowing where to search.
Status: Survives and remains with Guild after previous danger
Knowledge: Players know Emmy can explain Valara’s condition and is still present after the Guild breach.
Wounded runner / door-key survivor
Runs bleeding toward the hidden Thieves Guild sewer entrance, clutching a copper route token, and tries to open the door while a Castro general stalks her.
Status: Survives and reaches Guild entrance
Knowledge: Players know Emmy’s route token and fear reveal the hidden Guild route to the enemy.
Dhaz-linked prisoner / continuity clarification
Is clarified as Dhaz Pelosh’s prisoner from the game.
Status: Prisoner mapping preserved
Knowledge: Players know Dhaz’s game stakes involved Emmy.
Captured prisoner / Dhaz link
Remains a prisoner under the game’s hostage mechanics.
Status: Still endangered
Knowledge: Players know Emmy’s fate is still tied to Dhaz and the game.
Captured prisoner / Dhaz link
Is revealed as Dhaz Pelosh’s suspended prisoner.
Status: Confirmed captive in Trixie’s game
Knowledge: Players know Emmy is in danger through Dhaz’s performance.
No public inventory items yet.
Tags
Arthur takes Elmyra toward VQU to gather institutional support while the rest of QUEST follows Valara and Emmy's lead toward Maine in Velvet Cross.
storyA Jericha side story centered on Jonah Subramountian and two fallen members of the Thieves Guild.
storyAs the party moved toward the Guild route, they heard screaming and Valara identified Emmy. Emmy was young, terrified, bleeding, and clutching a copper route token while trying to open the hidden Thieves Guild sewer entrance. A powerful Castro general stalked her and recognized the entrance. Valara stated they did not have enough to take him on directly, slipped on a ring, wished Arthur were there, and the Guild door opened further as Arthur/Authur stepped out. The Castro general void-blinked away rather than fight Arthur there.
storyPost-session clarifications established each prisoner: Victor had Exaba, Ash had Eveline, Maine had Jeff, Dhaz Pelosh had Emmy, Nick had I.J., Jonah had Podon, Araspinn had an unmet NPC, and Rifleton Rob had Orenthal James. Victor remains in the background with Exaba while a new PC is introduced.
storyExaba reveals the prisoners above the arena, exposing I.J. and Emmy as captives before the first vote removes Rifleton Rob from active play.
storyMaine confirms Jeff is alive, Victor's prisoner is revealed as a terrified Exaba, and Nick's question to I.J. leaves their relationship unresolved before Victor is voted out.
groupA Gravenhurst-centered underworld network of brokers, smugglers, infiltrators, contractors, stash routes, and quiet protection claims, most publicly tied to Valara Cirio as The Blade.
locationStormcall is the northern mission city where anti-construct murders, Lawful offices, Wisdom Division work, Pelosh family history, and harbor ghosts all turned one investigation into a civic pressure test.