Freedom Forge

General

Orlandus Spokovich

DeceasedElf (Wood)

Bio

Orlandus Spokovich, known as General, was a wood elf/forged VQU student from the Timber Islands whose charm, humor, and theatrical confidence made him one of Floor 3’s defining presences. He entered rooms like something memorable was about to happen: a performance, a joke, a bit of trouble, or an unexpectedly honest moment dressed up as spectacle. As Nick Kremp’s first roommate and a student confident enough to arrange a date with the Martinique sisters, Orlandus helped make early VQU feel socially alive before its violence became impossible to ignore. His murder by Albert Rallus during the Dryad Dance did not make him important; it revealed how important his presence had already been, turning his absence into one of the first wounds in the school’s collapse.

Notes

Murdered by Albert Rallus at VQU in 2098 MB; later appeared as a Voidforged remnant during the Battle of VQU and was killed by Nick Kremp.

Session Appearances

8 linked appearances

2098 MB

Act 1 Episode 5 Scene 4

VQU courtyard / Portkey portal

Dead remnant / Portkey source

His remnant body contains the Portkey that Victor removes and activates.

Status: Remnant becomes transport trigger after destruction

Knowledge: Players know Orlandus’s corrupted remains contained the route forward.

2098 MB

Act 1 Episode 5 Scene 3

VQU courtyard

Corrupted remnant / dead friend

Appears as a larger Voidforged containing what remains of him and tempts Nick with power and old promises.

Status: Physical remnant is destroyed by Nick

Knowledge: Players know Orlandus’s body/remnant is resolved, but emotional consequence remains.

Dead former roommate / emotional absence

His empty half of the room is taken by Baron, turning absence into psychological pressure on Nick.

Status: Remains dead; absence becomes weaponized

Knowledge: Players know Orlandus’s death continues shaping Nick’s room and grief.

2098 MB

Act 1 Episode 2 Scene 5

VQU Dorm Floor 3

Dead roommate / emotional absence

Appears as Nick’s loss and emotional absence after death.

Status: Remains dead

Knowledge: Players know Orlandus’s absence shapes Nick’s grief.

2098 MB

Act 1 Episode 2 Scene 3

VQU courtyard crater

Dead student / vigil focus

His void-scarred crater becomes the center of a student vigil.

Status: Death becomes public rally point

Knowledge: Players know his death catalyzes Dominion/Balance conflict.

2098 MB

Act 1 Episode 2 Scene 2

VQU courtyard

Victim / student performer

Performs the Dryad Dance and is killed by the falling void-shadow impact from the tower confrontation.

Status: Dies

Knowledge: Players know Orlandus’s death sparks campus factionalization.

Student / social instigator

Reveals he arranged a date with the Martinique sisters.

Status: No direct status change

Knowledge: Sets up the social scene that precedes Orlandus’s death.

2098 MB

Act 1 Episode 1 Scene 3

Student Affairs Hall / VQU Dorms

Student / roommate assignment recipient

Assigned as Nick Kremp’s roommate on Floor 3.

Status: Relationship map established

Knowledge: Players know Orlandus and Nick share Room 3A.

Related Story Posts

Act 1, Episode 1, Scene 3

Dorm Assignments & Introductions

2098 MB / Student Affairs Hall / VQU Dorms

Recap StoryCurrent Campaign2098 MB

The student affairs hall looked like a cathedral that had been bullied into bureaucracy. Vaulted ceilings arched like wings mid-flap, and stained-glass windows filtered daylight into shifting shapes—magical symbols, academic crests, and a faint caricature of N

CardinalFirestarterFoulcrumGrimclawVictor ShawMaineGeneralGlintfangI.J.WhisperstepWildpawTintoretto0 likes

Act 1, Episode 1, Scene 6

The Banner Unfurls

2098 MB / VQU Quad

Recap StoryCurrent Campaign2098 MB

They made it back just as the sun dipped behind the spiral towers, the last light scraping gold across the quad. A handful of upperclassmen sat on the fountain’s rim, pretending that they hadn't also been soaked in grave-water and impweed juice when Professor

CardinalFirestarterFoulcrumGrimclawVictor ShawMaineAngeldustGeneralIronhoofStardust0 likes

Act 1, Episode 2, Scene 2

The Dance

2098 MB / VQU courtyard

Recap StoryCurrent Campaign2098 MB

The courtyard of Von Queef University stretched wide beneath a soft midday sun, casting long shadows from towering dormitories and overgrown statues of forgotten alumni. The wind was unbothered, skimming off the rooftop gardens and carrying laughter, perfume,

FirestarterAngeldustGeneralPinocchioStardust0 likes

Act 1, Episode 2, Scene 3

The Vigil

2098 MB / VQU courtyard crater

Recap StoryCurrent Campaign2098 MB

A time usually alive with chatter, music, and spellbound mischief had been replaced by something quieter.

FirestarterAngeldustGeneralHemlockStardust0 likes

Act 1, Episode 2, Scene 5

Everything is so Sketch

2098 MB / VQU Dorm Floor 3

Recap StoryCurrent Campaign2098 MB

[NARRATION] It was late. Not midnight, but the kind of hour that felt borrowed. Floor 3 of Von Queef University was, for once, quiet.

CardinalFirestarterFoulcrumGrimclawVictor ShawMaineGeneralGlintfangI.J.WalterWhisperstepWildpawTintoretto0 likes

Act 1, Episode 2, Scene 6

Albert Was Right

2098 MB / Room 3A

Recap StoryCurrent Campaign2098 MB

Back in Room 3A, Nick Kremp remained settled on the edge of his bed, a small candle flickering between his hands. A token for Orlandus. A moment for himself.

FirestarterGeneralKindredPinocchio0 likes

Showing 6 of 8 linked story pages. Use the Session Appearances timeline above for the broader appearance history.

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Linked Pages

story

Act 1, Episode 1, Scene 3: Dorm Assignments & Introductions

The student affairs hall looked like a cathedral that had been bullied into bureaucracy. Vaulted ceilings arched like wings mid-flap, and stained-glass windows filtered daylight into shifting shapes—magical symbols, academic crests, and a faint caricature of N

story

Act 1, Episode 1, Scene 6: The Banner Unfurls

They made it back just as the sun dipped behind the spiral towers, the last light scraping gold across the quad. A handful of upperclassmen sat on the fountain’s rim, pretending that they hadn't also been soaked in grave-water and impweed juice when Professor

story

Act 1, Episode 2, Scene 2: The Dance

The courtyard of Von Queef University stretched wide beneath a soft midday sun, casting long shadows from towering dormitories and overgrown statues of forgotten alumni. The wind was unbothered, skimming off the rooftop gardens and carrying laughter, perfume,

story

Act 1, Episode 2, Scene 3: The Vigil

A time usually alive with chatter, music, and spellbound mischief had been replaced by something quieter.

story

Act 1, Episode 2, Scene 5: Everything is so Sketch

[NARRATION] It was late. Not midnight, but the kind of hour that felt borrowed. Floor 3 of Von Queef University was, for once, quiet.

story

Act 1, Episode 2, Scene 6: Albert Was Right

Back in Room 3A, Nick Kremp remained settled on the edge of his bed, a small candle flickering between his hands. A token for Orlandus. A moment for himself.

story

Act 1, Episode 5, Scene 3: Orlandus's Voidforged Remnant

The courtyard still burned with noise — clanging steel, spellfire crackling against armor, the guttural roar of Eveline’s wolf-form as she tore through another Forged. The group tightened their formation, blades and spells cutting down the enemies that strayed

story

Act 1, Episode 5, Scene 4: Portkey Discovery

The silence after Orlandus’s fall was not peace — it was the silence of an open grave.

GM / Spoiler Notes

Hidden until revealed.