Gravenhurst

Velvet Cross

Velvet Cross is a Gravenhurst subdistrict or quarter with a softer public face and sharper private business, useful for shops, favors, social pressure, and hidden deals.

Player Hooks / Rumors

Velvet Cross has a talent for making danger feel like hospitality until the bill arrives.

Related Characters

Decay

Chud Verru

Imported character from the Character Data sheet.

AliveHuman

Mimsy

Mimsy Petalina Thistlefawn

Imported character from the Character Data sheet.

AliveElf

Mortis

Mortellus Vayne

Mortellus Vayne, known as Mortis, was a Velvet Cross arch-necromancer who treated death not as tragedy, but as a system waiting to be mastered. His gravespeaking shaped resurrection theory, soul-binding vessels, grief constructs, and the infamous Scroll of Mass Resurrection, earning him awe in fringe circles and fear from regulated arcanists. Yet his deepest failure was personal: when Aria’s mother left by choice, no spell could undo it. Mortis turned legacy into obsession, even bargaining with Gertie the Collector for forbidden knowledge at the cost of Aria’s future child. Now presumed dead, his relics, writings, and possibly his soul remain dangerously unaccounted for.

DeceasedHumanNecromancy (Gravespeaking)

Silkfang

Lonnie Adams

Imported character from the Character Data sheet.

AliveHumanWhispering (Mental Manipulation)

Sulduraks

Sulduraks

Sulduraks is an extraplanar soulflayer and hidden ruler of the Abyss Club, feared in Velvet Cross circles even by those who publicly deny he exists. Emerging in Jericha without a known breach or herald, he consolidated control over the club’s elite Leviathans through telepathic dominance, psychic coercion, and the consumption of void-linked power. His influence is felt less on battlefields than in memories that do not feel self-owned, fear that arrives before thought, and bargains that treat souls as currency. Whether cult leader, predator, or something older than Jericha’s current planar order, Sulduraks feeds where ambition exposes the mind.

AliveVoidling (Soulflayer)

Widow

Lady Marnette Duskshade

Lady Marnette Duskshade, known as Widow, is a Lawful Evil human noble, potion master, and Abyss power broker from Driftmark exile nobility. Born into an alchemical empire built on patents, assassination, and inheritance, she refined her family legacy into a weapon of high society. Her Witchborn sanguinomancy lets her transmute her own blood into venom, antidote, binding resin, or crystalline tools, each use weakening the body that ambition refuses to spare. Composed, generous when useful, and socially indispensable, Marnette controls outcomes through salons, contracts, and perception. Even at the Masquerade, scandal bent around her rather than breaking her.

AliveHumanSanguinomancy

Cordelia Cortez

Cordelia Cortez

Cordelia Cortez is a human of the Cortez family, alive within the Velvet Cross circles of the Queefdom but surrounded by more blank spaces than certainty. The records name her lineage and location, yet leave her ambitions, loyalties, and power unspoken. In a district where reputation is currency and silence can be a strategy, Cordelia’s lack of public detail may be protection, privilege, or preparation. For now, she remains a quiet figure in a loud city, known enough to be recorded but not enough to be understood.

AliveHuman

Linked Pages

character

Decay / Chud Verru

Imported character from the Character Data sheet.

character

Mimsy / Mimsy Petalina Thistlefawn

Imported character from the Character Data sheet.

character

Mortis / Mortellus Vayne

Mortellus Vayne, known as Mortis, was a Velvet Cross arch-necromancer who treated death not as tragedy, but as a system waiting to be mastered. His gravespeaking shaped resurrection theory, soul-binding vessels, grief constructs, and the infamous Scroll of Mass Resurrection, earning him awe in fringe circles and fear from regulated arcanists. Yet his deepest failure was personal: when Aria’s mother left by choice, no spell could undo it. Mortis turned legacy into obsession, even bargaining with Gertie the Collector for forbidden knowledge at the cost of Aria’s future child. Now presumed dead, his relics, writings, and possibly his soul remain dangerously unaccounted for.

character

Silkfang / Lonnie Adams

Imported character from the Character Data sheet.

character

Sulduraks

Sulduraks is an extraplanar soulflayer and hidden ruler of the Abyss Club, feared in Velvet Cross circles even by those who publicly deny he exists. Emerging in Jericha without a known breach or herald, he consolidated control over the club’s elite Leviathans through telepathic dominance, psychic coercion, and the consumption of void-linked power. His influence is felt less on battlefields than in memories that do not feel self-owned, fear that arrives before thought, and bargains that treat souls as currency. Whether cult leader, predator, or something older than Jericha’s current planar order, Sulduraks feeds where ambition exposes the mind.

character

Widow / Lady Marnette Duskshade

Lady Marnette Duskshade, known as Widow, is a Lawful Evil human noble, potion master, and Abyss power broker from Driftmark exile nobility. Born into an alchemical empire built on patents, assassination, and inheritance, she refined her family legacy into a weapon of high society. Her Witchborn sanguinomancy lets her transmute her own blood into venom, antidote, binding resin, or crystalline tools, each use weakening the body that ambition refuses to spare. Composed, generous when useful, and socially indispensable, Marnette controls outcomes through salons, contracts, and perception. Even at the Masquerade, scandal bent around her rather than breaking her.

character

Cordelia Cortez

Cordelia Cortez is a human of the Cortez family, alive within the Velvet Cross circles of the Queefdom but surrounded by more blank spaces than certainty. The records name her lineage and location, yet leave her ambitions, loyalties, and power unspoken. In a district where reputation is currency and silence can be a strategy, Cordelia’s lack of public detail may be protection, privilege, or preparation. For now, she remains a quiet figure in a loud city, known enough to be recorded but not enough to be understood.

location

The Queefdom

A politically complex state shaped by the Von Queef family, VQU, rural rings, and dangerous reform.

location

Gravenhurst

A dense Queefdom district of cemetery politics, old shops, gang pressure, and survival-level rumor networks.

location

Gloomspire

Gloomspire is a Gravenhurst subdistrict or landmark quarter, likely tied to darker vertical architecture, cemetery pressure, and the district's more ominous local reputation.

location

Iron Row

Iron Row is a Gravenhurst subdistrict or quarter, suited for hard streets, metalwork, guarded storefronts, and working-class pressure inside the cemetery-shadowed district.

location

Queefdom

Displayed near Queefdom core.

location

Queefdom City

Queefdom City is the urban face of the state, with VQU politics, noble influence, Gravenhurst pressure, and government business packed close enough to bleed together.

location

The Queefdom City

Queefdom government at VQU