Mainland Jericha
Drakthar
Drakthar is a post-war continent-scale region where living edge cities, sacred dragonborn memory, salvage economies, and the cursed Geistatts all sit in tension.
Player Hooks / Rumors
Drakthar is not dead. That is exactly why its ruins are dangerous.
Related Characters
No direct character link in the local slice yet.
Linked Pages
Drakthar
Drakthar is a post-war continent-scale region where living edge cities, sacred dragonborn memory, salvage economies, and the cursed Geistatts all sit in tension.
locationDrakthar Edge Cities
Drakthar Edge Cities is the living-city belt around Drakthar's more dangerous interior, preserving trade, government, refugee life, and salvage economies without pretending the continent is only ruins.
locationDriftmark
Driftmark is a Drakthar port and trade hub where living city politics meet relic risk, refugee movement, and salvage routes into the continent's scarred interior.
locationEmrys Sacred Site
Emrys Sacred Site is a Drakthar holy or historical site, ready to hold confirmed Emrys lore, rites, miracles, and campaign-facing sacred stakes.
locationInner Geistatts
Inner Geistatts names the deeper small-town belt of Drakthar's haunted interior: ghost towns, scams, odd crimes, desolate farms, and things pretending to be ordinary.
locationThe Geistatts
The Geistatts are Drakthar's cursed or exploited interior terrain, a region of ghost towns, strange crimes, desolate fields, and salvage stories that rarely end cleanly.