Drakthar

Drakthar Edge Cities

Drakthar Edge Cities is the living-city belt around Drakthar's more dangerous interior, preserving trade, government, refugee life, and salvage economies without pretending the continent is only ruins.

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Rumors & Reasons to Visit

The edge cities are proof that Drakthar survived. They are also proof survival came with invoices, borders, and arguments.

Nearby & Connected Places

Drakthar, Drakthar Sacred / Edge Route Index, Driftmark, Blushing Willow, Drakthar Living Hub Slot 01, Drakthar Edge City Slot 02, The Geistatts

Related Pages

20 linked pages.
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character

Bishop - Djon Charleston

Djon Charleston is a Gravenhurst Djeebus preacher whose Big Project donation movement, church barrier, and conflict with Jonah make him both civic defender and ideological rival.

character

Bleak - Eric Blake

Profile details are still being written.

character

Cardinal - Jonah Subramountian

Jonah Subramountian, known as Cardinal, believes every disaster is a miracle that arrived before anyone was ready. Raised in a secluded temple of the Creator, the mountain dwarf cleric learned faith, craft, and relentless cheer before a divine mishap carried him to Von Queef University. Now with My Alchemical Romance, Jonah heals wounds, lifts spirits, and meets despair with illegible pamphlets and unwavering conviction. His earthspeaking power steadies the ground beneath his friends, while his joy reminds them why they keep standing.

character

Colonel - Orval Finkus

Orval Finkus is the performative Colonel of Root Barrel Farm, a suspect protector of Castro-displaced dragonborn workers and a contact in Havyk's demon-debt thread.

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Crone - Greta Wunsch

Greta Wunsch, known as Crone, keeps Von Queef University functioning by doing what most mages fear most: reading the rules and enforcing them. A senior administrator from Le Queef, she oversees compliance, discipline, records, and the fragile bureaucracy holding VQU together after collapse, reopening, and reform.

character

Flynn - Diarmaid

Diarmaid, called Flynn by Dallas Dalton, is a massive long-haired Highland cow with the calm patience of a pasture and the impact force of a runaway wagon. Raised alongside Dallas and gifted to her as a calf, Flynn has followed her from home to the Pink Pony Girls as companion, guardian, and family.

character

Magistrate - Verik Thorne

Magistrate Verik Thorne is Gravenhurst's Lawful courtroom controller, central to Maine's trial, Krane's testimony pressure, and the legal machinery around Castro-era panic.

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Paranorm - Norman Shankswell

Norman Shankswell is a Geistatts gravespeaker and Benevolent Lodge investigator who reads hauntings, old violence, and the dead as evidence.

character

Victor Shaw - Simon Baker

Simon Baker, better known by the hexname Victor Shaw, is a human maskweaver from Rifleton whose life has been defined by deception, disguise, and the refusal to let the powerful go unpunished. After turning against the nobleman who exploited his mother, Simon fled into the Fey Realm and learned to survive through false faces, poison, humor, and misdirection. As a member of My Alchemical Romance, partner to Exaba, and companion to the dragon Walter, he hides vulnerability behind jokes and insists he would never lie even when deception is his sharpest tool. Simon looks out for himself first, but his hatred of exploitation keeps pulling him toward peasants, street kids, and anyone crushed under wealth or power.

character

Widow - Lady Marnette Duskshade

Lady Marnette Duskshade, known as Widow, is a Lawful Evil human noble, potion master, and Abyss power broker from Driftmark exile nobility. Born into an alchemical empire built on patents, assassination, and inheritance, she refined her family legacy into a weapon of high society. Her Witchborn sanguinomancy lets her transmute her own blood into venom, antidote, binding resin, or crystalline tools, each use weakening the body that ambition refuses to spare. Composed, generous when useful, and socially indispensable, Marnette controls outcomes through salons, contracts, and perception. Even at the Masquerade, scandal bent around her rather than breaking her.

character

Velvet Cross Young Elf

An unnamed 20-year-old high-fashion elf who appeared in the Velvet Cross crowd.

character

Velvet Cross Elf Mother

An unnamed high-fashion elf mother who appeared in the Velvet Cross crowd with her 20-year-old son.

item

Void Diamond

Condensed Void energy equal to 100 Void Dust. Spend diamonds equal to power tier to unlock Void-aligned abilities; consume for long-rest benefits and +1 resonance; used as catalyst for Void enchanting/upgrades requiring matching tier count and crafting skill in a Void-aligned ritual space/forge/evolution chamber.

location

Drakthar Sacred / Edge Route Index

The Drakthar Sacred / Edge Route Index gathers the living ports, edge cities, haunted interior roads, mountain shrines, dawn settlements, sulfur hollows, and marked ritual sites that make Drakthar more than a ruin belt.

location

Blushing Willow

Blushing Willow is a visible coastal settlement marker near the Drakthar and East Rekhyov question line, useful as a soft-edged border/coast candidate until its parent region is finalized.

location

Drakthar

Drakthar is a post-war continent-scale region with Driftmark as its old capital anchor, where Maiden's Mark, Hollowed Peaks, the Geistatts, Evermorn, Brimstone Hollow, Crimm, sacred dragonborn memory, and salvage economies all sit in tension.

location

Driftmark

Driftmark is a Drakthar port and trade hub where living city politics meet relic risk, refugee movement, and salvage routes into the continent's scarred interior.

location

The Geistatts

The Geistatts are Drakthar's cursed or exploited interior terrain, a region of ghost towns, strange crimes, desolate fields, and salvage stories that rarely end cleanly.

location

Drakthar Edge City Slot 02

Drakthar Edge City Slot 02 is a second survey marker for the edge-city belt, meant to hold another living hub once map or source sheets confirm its name.

location

Drakthar Living Hub Slot 01

Drakthar Living Hub Slot 01 is a public survey marker for a future named settlement, kept visible because Drakthar needs living geography beyond Driftmark and the ruin belt.