
Opening the archive

Opening the archive
Drakthar
Dragonfall Crater is the impact site where a dragon fell from the sky and struck Drakthar hard enough that the land still answers with arcane pressure, glassed stone, and stories told at a respectful distance.
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At Dragonfall, visitors lower their voices before they know why. The crater makes reverence feel like weather.
Drakthar, Drakthar Sacred / Edge Route Index, Driftmark, Emrys Sacred Site, Kyojinn, Dragon Valley
Profile details are still being written.
characterArthur is a surviving M.A.I. experiment, Vorpal founder, and portal-route ally now headed to VQU with Elmyra for Baron-backed support.
characterFrod Wingkin is a black dragonborn rescued from the Vayne chapel rafters near Root Barrel Farm and returned toward Orval's farm.
characterProfile details are still being written.
characterK’rilith the Bloodscourge is a Duthka’Castro commander, engineered through blood alchemy into a living argument for Castro supremacy. Part Castro and part dragon hybrid, she leads void-theater operations with ruthless discipline, targeting dragonborn subjects and advancing experiments in draconic evolution. Her alliance with Dr. Malevolus Krane makes her work even more dangerous, blending battlefield command, transmutation science, and imperial ambition. Armed with a psionically enhanced silver greatsword, K’rilith does not treat war as conquest alone. To her, every battle is research, every captive is material, and every victory brings the next form of dominance closer.
characterValbrandt Wingkin is a blue dragonborn tied to Vithyrex Maze refugees, lightning-made glasswork, Orval's farm, and a questionable Byrash role among the Emrites.
characterBarney Rootbarrel, known as Brawny, is a halfling agricultural alchemist and co-founder of Medusa’s Farm near the Glow Pools. Once a beet farmer outside the Queefdom, Barney helped turn abandoned land into a working commune through patience, labor, and quiet strength.
characterOrval Finkus is the performative Colonel of Root Barrel Farm, a suspect protector of Castro-displaced dragonborn workers and a contact in Havyk's demon-debt thread.
characterProfile details are still being written.
characterEmrill, later remembered as Emrys II, was an extradimensional Castro whose arrival during the Drakkuskan War changed Jericha’s history. Presenting themself as a prophet and claimed paragon of Emrys, Emrill guided dragonborn zealots toward resurrection rites, void invocation, and rebellion against the world above them. Their influence helped ignite the conflict tied to Xorrika Mjokmek, the militarized Drakkuskan House, and the death of Phalaxiflore von Queef. Though now presumed dead, Emrill’s doctrine survived as the foundation of the Black Ward, proving some outsiders do not need to remain present to keep corrupting the future.
characterTimaeus Smiteclaw, known as Fallen Star, was a red dragonborn paladin whose name suggests both radiance and ruin. The records leave much of his life unwritten, preserving only his lineage, calling, and death, but even that outline carries weight: a Smiteclaw sworn to sacred purpose, now remembered as something that burned bright before falling. Whether he died in battle, disgrace, sacrifice, or prophecy, Timaeus remains the kind of figure whose absence invites stories to gather around it. In Jericha, a fallen paladin is rarely only a corpse. Sometimes he is a warning, a relic, or a vow still waiting to be answered.
characterNick Kremp, the Firestarter, was an infernal wizard and adventurer of My Alchemical Romance whose lawful heart burned as brightly as his flamespeaking. Raised without privilege, Nick became the group’s public voice, hype man, and emotional warmth, using charm, optimism, and fire magic to lift others even when the world turned dangerous. His relationship with Iwlvflybadofsjhhu Jr. and bond with Princess Beatrix, his beloved polar bear companion, grounded him beyond spectacle. Nick believed in doing good, following the law where he could, and keeping the spark alive for his friends; his death in 2100 MB left My Alchemical Romance without one of its brightest lights.
characterProfile details are still being written.
characterMarnie Rootbarrel, known as Mycelia, is a halfling spore druid and guardian of the Glow Pools, where broken bodies, strange fungi, and arcane corruption all find their way into the soil.
characterDhaz Pelosh, known as Nightshade, is a human technogenius and noble heir of Stormcall rebuilt from an explosion that should have erased him. Once a promising alchemy student, he survived maiming, partial deafness, and the collapse of certainty by forging prosthetics, concealed weapons, and a colder way of asking questions. His ties to Yuri Pelosh, Andrea Pelosh, the Lawful, and My Alchemical Romance leave him caught between family duty and hard-earned suspicion. Dhaz does not chase power for glory. He wants truth, revenge against Solar, and tools precise enough to make whoever broke his life answer for it.
characterZhurnuuz Wingkin, known as Ooze the Green, is a green dragonborn sorcerer and acolyte of the Wingkin line, where blood, breath, and doctrine twist together into something corrosive. His power manifests through a toxic breath weapon and the patient cruelty of one who understands poison as both element and philosophy. Chaotic Evil by nature, Zhurnuuz does not rush to overwhelm when he can seep into weakness, erode trust, and let fear spread before the strike. Among the Wingkin Acolytes, he is less a blunt instrument than a living toxin: visible only after the damage has already begun.
characterKrildan Myrex, known as Professor Myrex, is a bronze dragonborn transmutation specialist whose academic disgrace became the Road Warriors’ advantage. Once a Von Queef University faculty member respected for material reshaping theory, Myrex was quietly dismissed after controversial mutability experiments and apprentice disappearances. Under Dr. Malevolus Krane, that same rigor now fuels Boost enhancement, biological destabilization, and mutation-cell operations. Clinical, precise, and Neutral Evil, Myrex treats bodies like arguments waiting to be revised. The tragedy is not that he abandoned scholarship; it is that he still believes this is scholarship.
characterHelga Wingkin is a red dragonborn prisoner from Vithyrex's Maze who allies with Jonah, Vala, and Valbrandt before the Wingkin rescue thread is interrupted.
characterRenfield Hoek was an elven Lawful gate guard stationed at Gravenhurst’s main entrance, where regulations became performance in his hands. Hyperactive, theatrical, and intensely procedural, he treated every traveler, cart, and suspicious pause as an opportunity to defend civic order with maximum volume. Alongside his partner Stimpson Katz, Renfield kept detailed gate logs and served as one of the city’s most visible, if eccentric, faces of enforcement. His devotion was genuine beneath the absurdity. In 2100 MB, he became lost in Vityhrex’s Labyrinth and was killed fighting dragonborn, leaving Gravenhurst quieter than it ever expected to be.
characterSecret Coin is a bronze dragonborn broker and primary negotiator for the Black Company, polished enough to seem diplomatic and dangerous enough to make diplomacy feel like a trap. Once a smuggler, he rose through the underworld by treating secrecy as currency and memory as collateral. His whispering lets him bind agreements into recollection, alter what clients believe they remember, and ensure contracts cannot be casually escaped. Belial keeps his origins obscured while speaking for Ignotus’s interests.
characterRalos, known as Solar, is a birdfolk speedster and former Centrum hero whose fall became one of Jericha’s sharpest symbols of corrupted glory. Once celebrated as the fastest alive and a protector within the Centrum Security Forces, he descended into cruelty after Centrum’s collapse, joining EVILS as a shock enforcer in Malevolus Krane’s circle. His Witchborn supernatural agility lets him move, react, and strike with devastating velocity, turning momentum into Violince before targets can breathe. Chaotic Evil and dishonorable, Solar now leaves fear where admiration once stood. His daughter I.J. may yet become the legacy he failed to deserve.
characterStardust — Josette Martinique is a faerie illusionist and former VQU student whose witness to Orlandus’s murder became part of the campus trauma that launched the Martinique sisters toward Velvet Cross and Centrum Security Force power. Her relevance centers on Angelique, Rice Hands, and the way elegance, survival, and social access turned early VQU violence into later institutional influence.
characterProfile details are still being written.
characterEmrys, the Dragon Lord, is one of the Power Nine: a divine force of flame, dominion, and hierarchy whose myths reach back to the Primordial Skies. His fire is not wild chaos but ordered destruction, the refining burn that purges weakness and demands obedience through strength. Once defeated, Emrys was bound within the Dracarys Crystal, a prison of his own making immune to draconic power and requiring a non-dragon to begin his return. Though dormant, his influence still moves through war doctrine, dragon bloodlines, Black Ward legacy, and every follower who believes the world should kneel before a stronger flame.
characterProfile details are still being written.
characterProfile details are still being written.
characterLady Marnette Duskshade, known as Widow, is a Lawful Evil human noble, potion master, and Abyss power broker from Driftmark exile nobility. Born into an alchemical empire built on patents, assassination, and inheritance, she refined her family legacy into a weapon of high society. Her Witchborn sanguinomancy lets her transmute her own blood into venom, antidote, binding resin, or crystalline tools, each use weakening the body that ambition refuses to spare. Composed, generous when useful, and socially indispensable, Marnette controls outcomes through salons, contracts, and perception. Even at the Masquerade, scandal bent around her rather than breaking her.
characterCalithea was born to a noble house below the world and cursed into the form of a medusa before she could choose what that meant. Where her twin sister Xalaethra embraced monstrosity, Calithea fled toward mercy. Blindfolded to spare others from her gaze, she hid beneath the farm that would become Rootbarrel Brewery and devoted herself to healing, peace, and the study of petrification’s cure. Gentle by choice rather than weakness, Calithea proves that a curse does not get to decide the shape of a soul.
characterSarn Brightscale is a gold dragonborn of the Brightscale family, remembered in the records with more absence than certainty. Listed as good-aligned and presumed deceased, Sarn’s life has become the kind of unfinished entry that suggests either tragedy, secrecy, or both. What is known is simple: he belonged to a noble draconic lineage whose name implies radiance, honor, and the burden of expectation. In Jericha, presumed death rarely closes a story cleanly, especially when dragonborn blood and contested histories are involved. Sarn remains less a settled memory than a missing light, still capable of casting questions from beyond the page.
characterXalaethra is a Neutral Evil medusa sorcerer and exiled noble slaver from the Underdark, twin sister to Calithea and everything Calithea refused to become.
characterAleklot the Green is the deceased dragon whose resting place became Aleklot's Rest and later a dragonborn pilgrimage site.
characterProfile details are still being written.
characterProfile details are still being written.
characterProfile details are still being written.
characterProfile details are still being written.
itemControlled dose for 1 hour: +2 to Strength, Dexterity, and Charisma checks and saves; -2 to Constitution, Intelligence, and Wisdom checks and saves. When the effect ends, make a DC 13 Constitution save or gain exhaustion; the DC increases by 2 for each failed Boost comedown save within 24 hours. A green shimmer gives disadvantage on Deception checks to appear sober within 10 feet. Uncontrolled Boost vapor, gas pits, mushrooms, or contaminated atmospheres can poison rather than empower, applying the downsides without the benefits.
itemA historical artifact and in-world source rather than a combat item. Reading or citing the journal can provide context on Drakkuskan War-era travel, early student adventuring, cult activity, dragonborn involvement, relic rumors, old routes, and people who later became Centrum figures. Exact dates should be treated as provisional when newer canon disagrees.
locationThe Drakthar Sacred / Edge Route Index gathers the living ports, edge cities, haunted interior roads, mountain shrines, dawn settlements, sulfur hollows, and marked ritual sites that make Drakthar more than a ruin belt.
locationDrakthar is a post-war continent-scale region with Driftmark as its old capital anchor, where Maiden's Mark, Hollowed Peaks, the Geistatts, Evermorn, Brimstone Hollow, Crimm, sacred dragonborn memory, and salvage economies all sit in tension.
locationDriftmark is a Drakthar port and trade hub where living city politics meet relic risk, refugee movement, and salvage routes into the continent's scarred interior.
locationEmrys Sacred Site is a Drakthar holy ruin and historical marker where Emrys-linked legacy, rites, miracles, and protected memory can carry campaign-facing sacred stakes.
locationKyojinn is a mountain fortress city and surviving dragonborn homeland carried out of fallen Drakthar into the Lonely Islands, where massive architecture, old archives, and memorial flames keep a lost country from becoming abstract.
locationDragon Valley is a campaign-card location now reserved as a specific Jericha site, mapped provisionally so future story, item, and encounter references have a visible place to attach.