Began the Pink Pony campaign as one of the refugee PCs taking work at the Pink Pony Tavern.

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Opening the archive
Rime
Cailleach Fern, known as Rime, is a hexelf druid shaped by winter, solitude, and the wilderness that raised her after war destroyed her childhood home. She walks with Kickassery Inc. and the Pink Pony Girls as a quiet spiritual compass, speaking rarely but with enough weight to still a room.
Knowledge state: Player / Published
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Cailleach Fern, known as Rime, is a hexelf druid shaped by winter, solitude, and the wilderness that raised her after war destroyed her childhood home. She walks with Kickassery Inc. and the Pink Pony Girls as a quiet spiritual compass, speaking rarely but with enough weight to still a room.
Began the Pink Pony campaign as one of the refugee PCs taking work at the Pink Pony Tavern.
Continued with the Pink Pony Girls through the Meadowkin Commune aftermath and Necromancer's Chapel sequence.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
Cryokinesis is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hit Dice
HP Rules
Resource / Mod
Focus
Power List
Aspect Library Support
Open aspectFrostbite
One creature you can see within range must make a CON save, taking 4 (1d6) cold damage on a failed save. On a failed save, it has disadvantage on the next weapon attack roll it makes before the end of its next turn.
Ray of Frost
Make a ranged power attack against one creature within range. On a hit, the target takes 4 (1d8) cold damage, and its speed is reduced by 10 ft. until the start of your next turn.
Ice Shard
Make a ranged power attack against one creature within range. On a hit, the target takes 9 (2d8) piercing damage plus cold damage equal to your CHA modifier.
Frost Armor
Gain 5 temporary hit points. While you have these temporary hit points, a creature that hits you with a melee attack takes 5 cold damage.
Ice Slick
Freeze a 10-ft. square centered on a point within range. The area is difficult terrain. A creature that enters the area for the first time on a turn or starts its turn there must make a DEX save or fall prone.
Cold Snap
When a creature you can see within range moves, reduce its speed by 10 ft. until the end of the current turn. If this reduces its speed to 0, it falls prone.
Sleet Storm
Sleet falls in a 40-ft. tall, 20-ft. radius cylinder centered on a point within range. The area is heavily obscured and difficult terrain. When a creature enters the area for the first time on a turn or starts its turn there, it must make a DEX save or fall prone and lose concentration.
Glacial Guard
When you or an ally you can see within range is hit by an attack, add your CHA modifier to the target’s AC against the triggering attack. If the attack misses, the target gains temporary hit points equal to your CHA modifier.
Shatterfrost
Choose one creature or unattended object you can see within range. The target must make a CON save, taking 23 (5d8) cold damage on a failed save, or half as much on a success. If the target is restrained by ice or has speed 0, it takes additional cold damage equal to your CHA modifier.
Ice Bridge
Create a 5-ft. wide, 60-ft. long bridge, ramp, or sheet of solid ice anchored to surfaces within range. The ice can support Large or smaller creatures. It has AC 12 and 20 hit points per 10-ft. section, vulnerability to fire damage, and immunity to cold, poison, and psychic damage.
Cone of Cold
Creatures in the cone must make a CON save, taking 36 (8d8) cold damage on a failed save, or half as much on a success. A creature reduced to 0 hit points by this power becomes frozen until it thaws.
Frozen Prison
Choose one Large or smaller creature you can see within range. The target must make a CON save or become restrained inside ice. While restrained this way, the target has total cover but is incapacitated. The target repeats the save at the end of each of its turns, ending the effect on a success.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Official Character Images
Aspect
Cryokinesis
Location
Gravenhurst
Institution / Faction
Pink Pony Girls
family
Fern
Session Appearance
Pink Pony Act 1 Episode 5
Unknown / Pink Pony Act 1 / Party member / chapel survivor
Session Appearance
Pink Pony Act 1 Episode 1
Unknown / Pink Pony Act 1 / Starting party member / tavern worker-adventurer
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Private sheet
Private sheet is only for the owner and DM.
Character Playability
Play data is ready; DM approval is the remaining gate.
Play gates
2/3 readyRequired to play: sheet, player access, and powers.
Table tools
1/2 readyInventory tools are ready; session door stays hidden until needed.
Public wiki polish
ReadyPublic wiki page is promoted.
Sheet readinessNPC
Core stats, HP/AC, actions, resources, or save hooks are present for table use.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness42 sheet-ready
Cryokinesis has 42 sheet-ready powers; the character sheet has 12 action/resource hooks.
Inventory readiness8 hooks
8 sheet inventory/resource hooks are ready for table use.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Public wiki page is promoted.
Canon/publication state is Player / Published. Play state is Access-ready. Table tools are tools partial. Wiki state is wiki polished.
Party member / chapel survivor
Participates in the post-commune and Necromancer’s Chapel sequence.
Status: Cailleach remains active in the rescue-and-Collector escalation block
Knowledge: Players know Cailleach is present for the Blue-Haired Girl rescue arc.
Starting party member / tavern worker-adventurer
Begins the Pink Pony campaign as one of the refugee PCs taking work at the Pink Pony Tavern.
Status: Cailleach enters Pink Pony baseline roster
Knowledge: Players know Cailleach belongs to the original Pink Pony Girls lineup.
Relationships
family
Fern
No public inventory items yet.
Tags
The party breaks Gertie's haunted wedding-house illusion, reaches the true forge entrance, and buries Nick Kremp outside it.
storyA Lawful decree interrupts Zsa Zsa's performance, the party infiltrates the barracks, and Arthur opens a portal tied to rescuing Dallas's mother.
storyThe party finds the Blue-Haired Girl and the Soulfire Scythe at the Necromancer's Chapel while Gertie's Collector network escalates.
storyThe refugee party takes work at the Pink Pony Tavern, clears its first dangers, rescues Imrick, and gains lodging above the tavern.
storyA readable baseline for the Pink Pony Girls roster, from the original team through Tarria and Grease joining later.
aspectCryokinesis is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
groupThe Pink Pony Tavern-centered story orbit and wider social name for characters connected to that crew. When they adventure formally, their official group name is Kickassery Inc.
locationGravenhurst is the Queefdom district where corpses, rumors, refugees, postal politics, gang pressure, old VQU fallout, and a suspicious number of useful side streets all seem to find the same map.