Act 5, Episode 3, Scene 21

The Relics Were Priced Like Shop Goods

2026-01-22 / Reliquary corridor

Recap StoryCurrent Campaign2100 M.B. / recorded 2026-01-222100 M.B.
Session LogAdapted RecapAct 5Episode 3Seaside CathedralReliquary Corridor+9 tags

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What Happened

In the reliquary corridor, the party finds devotional objects displayed and priced like merchandise while Ash discovers the hidden Glass Saint Shiv.

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The reliquary made the cathedral's argument visible in glass, dust, and labels.

This was supposed to be a place of devotion: a corridor of holy objects, memories, offerings, and sacred fragments preserved because they meant something. Instead, the party found devotional things arranged and priced like merchandise. The ruin had not erased the old business model. It had preserved it.

Jonah found another Paulus Levius journal.

The writing described planted relics and jealous boons, miracles staged and rationed so worshippers could be moved toward the next payment. Faith had been turned into access. Wonder had been turned into inventory. Even holiness had been made to compete with itself.

Ash found the hidden exception.

Climbing up toward a concealed prayer station, he discovered the Glass Saint Shiv, a relic tucked away from the main display economy. It felt less like a clean reward than another piece of the cathedral's contradiction: a sacred object hidden inside a place where sacredness had been priced until it rotted.

The party had crossed from confession into collection.

Paulus Levius had sold shame in one room.

Here, he had sold miracles.

Episode / Arc

Episode Scenes

Scene 1Homecoming Waits Over the FalloutScene 2The Mystery Machine Comes to VQUScene 3Hex Hands and Strange Jelly BeansScene 4Ash Names Salvator's GameScene 5Victor Pranks the Rival TableScene 6Jonah's Workshop and the Baby TitianScene 7What Loss Makes Room ForScene 8Maine Turns the Explosion Into a CaseScene 9The New Centrum Security Forces Take the StageScene 10Yuri Shows Up in Pelosh ColorsScene 11Protesters and Illegal Dungeon ScrollsScene 12Dhaz Wins Big BazookaScene 13Yuri Was a Portal AwayScene 14The Scroll Opens Onto a Seaside CathedralScene 15Jonah Calms the Causeway SeaScene 16The Bad-Boy Paragon of DjeebusScene 17The Door Wants a True OfferingScene 18Dhaz Builds a Cardinal That PraysScene 19The Cathedral Sold ShameScene 20Good Does Not Guarantee ProfitScene 21 - CurrentThe Relics Were Priced Like Shop GoodsScene 22Gold From the ReliquaryScene 23The Sentries Demand TeethScene 24A Tithe Too Large to PayScene 25Glass Shrine Sentries Wake to WarScene 26Seven Voices Answer JonahScene 27The Catwalks Start ShootingScene 28Djeebus Forgive MeScene 29The Raiders of the Lost Park Fall FastScene 30Some Enemies Were Left BreathingScene 31Two Doors Beyond the ReliquaryScene 32After the session, the group discussed Nathan’s in-development Jericha digital/card game inspired by Magic-style commander playScene 33Paulus Levius Calls in the DebtScene 34The Guardians Demand the Right Kind of ForceScene 35Dhaz Is Crushed Under the TrialScene 36Jonah Solves the Spirit-Guardian TrialScene 37Jonah Vouches for the UnfinishedScene 38Gifts for the Worthy and the WaitingScene 39The Cathedral Falls Behind ThemScene 40Lawful Waits at the PortalScene 41Dhaz Goes Home for MaineScene 42The Portal Opens Onto VithyrexScene 43After the session, the group discussed Power Nine holidays and lore retcons

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Current Campaign / 2100 M.B. / recorded 2026-01-22
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Chronology
2100 M.B. / recorded 2026-01-22
In-World Date
2100 M.B. exact day TBD
Campaign Year
2100 M.B.
Recorded Date
2026-01-22