Act 2, Episode 5, Scene 17
Do Not Give Her the Key
2025-03-02 / Rat King nest / stash approach
The Rat King was dead, but the key did not make the sewer simpler. Ash had it first. He came back from the refuse pile with the object the stash door had refused to open without. The rats had scattered. The old adventurer's bag had given up its small salvage. Blastbelle's problem, at least on the surface, looked close to solved: take the key to the locked room, open the old Thieves Guild stash, recover enough value to keep her place, and get everyone out of the sewer before another problem found them. Then CC stepped into the way of that easy version. Do not give the key to her. The warning landed hard because CC did not explain it yet. She did not turn the moment into a clean accusation. She simply marked Blastbelle as dangerous enough, false enough, or compromised enough that handing her the key would be a mistake. That left the party holding the mission in their hands without knowing whose mission it really was. Blastbelle had brought them here. She had been desperate, yes, and reckless, yes, but desperation made sense after the failed farm job and her fear of losing standing in the Thieves Guild. She needed the stash. That part had been consistent. CC had helped them survive. She had shot from the dark during the Podon fight, revealed herself as someone hunting the Graven Scourge entrance, and guided them through the same sewer territory. She did not seem like one of Valara's people, but she had also not laid all her cards on the table. Now both of them stood near the same key. The players started thinking like people trapped between factions. Could Charm Person force the truth out of someone? Would a charmed person lie if the lie served the charm? Could the party open the stash themselves before giving anyone anything? Should Ash simply keep the key, hide it, swallow it, or otherwise make himself impossible to rob? The jokes were practical in the way panic sometimes is. Everyone understood that the object had become more than metal. The key was leverage. It was also evidence. If CC was right, giving it to Blastbelle might hand the stash to someone working against them. If Blastbelle was right, withholding it might betray the deal that got them this far and cost her what little safety she still had in the Guild. The sewer session ended with the door still unopened. The Rat King had been a monster with teeth, poison, and a hive. This next problem was worse in a quieter way. It asked the party to decide who was telling the truth before they had enough truth to decide. The stash waited behind the locked door. The key waited in Ash's hand. And between CC and Blastbelle, the party had to choose what kind of mistake they were willing to risk.
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Timeline
- Story Type
- Recap Story
- Timeline Bucket
- Current Campaign
- Chronology
- 2099 M.B. / recorded 2025-03-02
- In-World Date
- 2099 M.B. exact day TBD
- Campaign Year
- 2099 M.B.
- Recorded Date
- 2025-03-02
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