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Jericha combat prototype · rules 0.3.0

Ring Combat

Build position. Create an opening. Finish the sequence.

Round1
Help and accessibility
How moves and winning work

Setups: Grapple or reposition an opponent to unlock throws and strikes. Costs: AP controls turn length; repeated move families cost extra Stamina. Victory: reduce Vitality to zero, complete a three-count pin, or force a submission.

Arrow keys move · E end turn · M sound · ? tutorial

Jericha Fighting Federation

Choose your fighter

Select your wrestler, then choose an opponent.
Gorka full-body 16-bit sprite

Your fighter

Gorka

Orc Barbarian · Brawling
An orc barbarian whose raw strength made her a founding attraction of the Jericha Fighting Federation.
Primary
STR 18
AI style
Aggression
Vitality
58
Stamina
36
Defense
14
Grapple
+10
Strike
+7
Technique
+10
Exhibition loadout
  • Grapplefundamental
  • Tacklefundamental
  • Forearmfundamental
  • Body Slamadvanced
  • Powerbombadvanced
  • Lariatadvanced
  • Bracefundamental
  • Escapefundamental
Princess Steev full-body 16-bit sprite

Opponent

Princess Steev

Elf Ranger
An elven ranger-princess who turns impossible angles and split-second timing into ring control.
Primary
DEX 18
AI style
Aggression
Vitality
40
Stamina
23
Defense
16
Grapple
+1
Strike
+3
Technique
+10
Exhibition loadout
  • Jabfundamental
  • Kickfundamental
  • Shovefundamental
  • Dropkickadvanced
  • Elbow Dropadvanced
  • Bracefundamental
  • Escapefundamental

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Author moves