East Rekhyov

Whisperwoods

Whisperwoods is the broader cursed forest name tied to Grease's survival, Arthur's Pink Pony route, Nymeria Duarte's disappearance, and Black Ward/Albert-clone threads.

On this page

Location context is open.

Read the place, open map context when it exists, and follow connected people, stories, or items.

Open map
Read placePublicLike / reactLockedCommentLockedMapOpen
Location doors

Read place

Public summary, rumors, routes, and place facts are readable.

Public

Like / react

Sign in to like/react here.

Locked

Comment

Sign in to comment as your profile.

Locked

Map

Map details are connected on this page.

Linked pages

85 linked pages can be opened from here.

Rumors & Reasons to Visit

Whisperwoods is the name people use when the story is about who did not come back out.

Nearby & Connected Places

Whispwoods, East Rekhyov, East Rekhyov Temple / Amber Index, Pink Pony-linked locations, Black Ward / Experiment Fallout Index, Collapsed Experimental Sites

Related Pages

85 linked pages.
Open
character

Angeldust - Angelique Martinique

Angelique Martinique, known as Angeldust, was a VQU student when she witnessed Albert Rallus murder a fellow student, a moment that turned campus glamour into survival instinct. With blonde hair and high-fey poise, she helped Josette move from that Violince into the Queefdom elite of Velvet Cross.

character

Author - Arthur

Arthur is a surviving M.A.I. experiment, Vorpal founder, and portal-route ally now headed to VQU with Elmyra for Baron-backed support.

character

Bishop - Djon Charleston

Djon Charleston is a Gravenhurst Djeebus preacher whose Big Project donation movement, church barrier, and conflict with Jonah make him both civic defender and ideological rival.

character

Bogroot - Claude

Profile details are still being written.

character

Boho - Cynthiana of the Wilds

Cynthiana of the Wilds, known as Boho, is an elven druid who serves as a bridge between Von Queef University and the untamed territories of the Wilds. Her Witchborn animal mimicry lets her borrow senses, instincts, and behaviors from the natural world, making her a subtle but vigilant guardian of ecological balance.

character

Caesar - Aleron Bonapate

Aleron Bonapate, known as Caesar, is a Castro-aligned voidling invader who rides Bowflex into Gravenhurst and pressures the southern gate route.

character

Cardinal - Jonah Subramountian

Jonah Subramountian, known as Cardinal, believes every disaster is a miracle that arrived before anyone was ready. Raised in a secluded temple of the Creator, the mountain dwarf cleric learned faith, craft, and relentless cheer before a divine mishap carried him to Von Queef University. Now with My Alchemical Romance, Jonah heals wounds, lifts spirits, and meets despair with illegible pamphlets and unwavering conviction. His earthspeaking power steadies the ground beneath his friends, while his joy reminds them why they keep standing.

character

Castaway - Jeff Low

Jeff Low, known as Castaway, is the Black Ward’s least intimidating cleric: a farm boy who followed a stranger’s whispers into the Void because they sounded like belonging. More earnest than fanatical, Jeff prays too long, smiles when frightened, and mistakes ordinary coins or barn stains for divine omens. His communion brings muddled dreams and fleeting visions, usually misunderstood but sometimes strangely useful. Captured by the Castro, he survived by being too harmless to fear and too sincere to discard. Now he drifts between cult and captors, unsure whether he was chosen, forgotten, or simply left standing where the universe last dropped him.

character

Crone - Greta Wunsch

Greta Wunsch, known as Crone, keeps Von Queef University functioning by doing what most mages fear most: reading the rules and enforcing them. A senior administrator from Le Queef, she oversees compliance, discipline, records, and the fragile bureaucracy holding VQU together after collapse, reopening, and reform.

character

Cub - Lucas Cranach

Profile details are still being written.

character

Dr. Marvelous - Malevolus Krane

Malevolus Krane is the M.A.I. transmutationist and opportunistic expert witness whose old void research now shapes Maine, Arthur, Hollow, and the Gravenhurst legal crisis.

character

Drow

Drow turned an insult into a weapon and exile into a calling. Cast out from her people and hardened by survival, she became an assassin whose phasing lets her vanish through shadow, silence, and fear.

character

Dally - Dallas Dalton

Dallas Dalton, known as Dally, was raised in a close-knit community where loyalty meant survival and family meant everything. When her mother, K’Zhara Flamehand, was taken by powerful men, Dallas carried the loss like a live coal. Now a fire djinni barbarian with the Pink Pony Girls and Kickassery Inc.

character

Eddie - Edwin Port

Profile details are still being written.

character

Emberwash - K’Zhara Flamehand

K'Zhara Flamehand is Dallas Dalton's fire djinni mother, an embersmith rescued from Gertie's Forge after digging an escape route and piloting Arthur's ship back to Jericha.

character

Emrys II - Emrill

Emrill, later remembered as Emrys II, was an extradimensional Castro whose arrival during the Drakkuskan War changed Jericha’s history. Presenting themself as a prophet and claimed paragon of Emrys, Emrill guided dragonborn zealots toward resurrection rites, void invocation, and rebellion against the world above them. Their influence helped ignite the conflict tied to Xorrika Mjokmek, the militarized Drakkuskan House, and the death of Phalaxiflore von Queef. Though now presumed dead, Emrill’s doctrine survived as the foundation of the Black Ward, proving some outsiders do not need to remain present to keep corrupting the future.

character

ENEMI - M.A.I.C.E.

M. A. I. C. E. , self-named ENEMI, was engineered in the M. A. I. Experiments as a hexelf weapon built for chaotic supremacy. Born from void infusion and mutation design, he survived by eliminating rival alignment-coded variants and claiming command of EVILS.

character

Firestarter - Nick Kremp

Nick Kremp, the Firestarter, was an infernal wizard and adventurer of My Alchemical Romance whose lawful heart burned as brightly as his flamespeaking. Raised without privilege, Nick became the group’s public voice, hype man, and emotional warmth, using charm, optimism, and fire magic to lift others even when the world turned dangerous. His relationship with Iwlvflybadofsjhhu Jr. and bond with Princess Beatrix, his beloved polar bear companion, grounded him beyond spectacle. Nick believed in doing good, following the law where he could, and keeping the spark alive for his friends; his death in 2100 MB left My Alchemical Romance without one of its brightest lights.

character

Flynn - Diarmaid

Diarmaid, called Flynn by Dallas Dalton, is a massive long-haired Highland cow with the calm patience of a pasture and the impact force of a runaway wagon. Raised alongside Dallas and gifted to her as a calf, Flynn has followed her from home to the Pink Pony Girls as companion, guardian, and family.

character

Foulcrum - Ash Stonefist

Ash Stonefist was raised in seclusion by the Temple of the Equinox Vale, where discipline, balance, and physical mastery shaped every part of his life. His training made him focused and precise, but left him unfamiliar with much of the wider world. When void-born tentacles emerged from his body, Ash treated the change as part of his spiritual path. His power now tests the teachings that formed him, forcing him to balance serenity with mutation and control with uncertainty. As a member of My Alchemical Romance, Ash brings loyalty, speed, and strange wisdom to the group. His journey centers on mastering the tension between discipline and the void within him.

character

Garbage - Remington Debris

Remington Debris, known among the Exiles as Garbage, is a raccoonfolk paladin who turned dismissal into devotion. Raised in the Timberlands with a fierce sense of duty, he left home to defend those the world would rather overlook.

character

General - Orlandus Spokovich

General — Orlandus Spokovich was a wood elf/forged VQU student from the Timber Islands whose charm, humor, and theatrical confidence made him one of Floor 3’s defining presences before the campus broke open. His murder by Albert Rallus matters because it removed the student who made rooms feel alive, turning early VQU from a place of performance, jokes, and memorable trouble into a site of public grief and factional fracture.

character

Glintfang - Eveline Pringle

Eveline Pringle, known as Glintfang, was raised to embody the polished future of Point Pringle’s most famous family, but her life has always strained against the image built for her. At Von Queef University she presents as a refined noble student, while privately carrying the wild magic and lycanthropy her family worked to conceal. Glamour charms and a silver locket help hide the wolf beneath the heir, but emotion and moonlight make secrecy fragile. Now married to Faephine Moonhold Pringle, Eveline stands between legacy and self-rule, determined that her curse will not be owned by anyone but her.

character

Grease

Grease is a goblin ranger who’s lived alone in the cursed Whisperwoods since childhood, surviving on instinct, traps, and a total disregard for anything above four feet, including signs. A friendly menace, she’s a deadeye with a bow and a ghost-mushroom sommelier with serious opinions about bird espionage.

character

Gremlin - Daffodil

Daffodil, known as Gremlin, is a squirrel companion who searches the rear forge areas with Havyk, Grease, and Kaya during the Xalaethra rescue.

character

Havyk

Havyk is a half-orc, half-elf rogue from the Free Coast, raised under Orlac’s brutal doctrine and determined to become something sharper than the Violince that made her. She fled her tribe, survived alone, and found peace with Devaireaux, a gentle noble whose love gave her a life beyond bloodshed before his death tore it apart. Now fighting with Kickassery Inc. and the Pink Pony Girls, Havyk protects queer lives, breaks abusive power, and turns grief into purpose. With psychic blades, magnetic control, Chaos the raven, and a broken pocket watch ticking like a heartbeat, she does not seek permission to be kind or dangerous.

character

Hemlock - Titian

Titian, known as Hemlock, was a tortle druid-necromancer and former elf whose exile from Timber Island transformed both body and philosophy. As a scholar of Von Queef University and founding member of Centrum, he pursued necrobotany not as corruption, but as synthesis: root and bone, bloom and rot, regeneration and decay held in the same living system. His work shaped magical ecology, Centrum governance, and the dangerous belief that endings could be cultivated into beginnings. Betrayed by Albert’s rise and presumed dead, Titian’s legacy still grows through rumor, scholarship, and the strange life rooted from his remains.

character

Hollow - Alfred Rallus

Hollow / Alfred Rallus, formerly Kuzon, is a transformed Black Ward void manipulator tied to Kaya, Salvatore, Castro targeting, and Arthur's void-healing plan.

character

Hood - Jacey Fox

Jacey Fox, known as Hood, is a human outlander and ranger whose survival is bound to the thing that destroyed her life. After a wolf killed her family, Jacey did not simply become a hunter of beasts; her Witchborn Eidolon Bond tied her to that same predator, turning trauma into a living, stalking presence she can never fully escape. She moves through the wilds with patience, suspicion, and the hard knowledge that vengeance does not always arrive cleanly. Hood’s story is not about mastering nature, but enduring the bond between grief and instinct until one finally teaches the other how to survive.

character

Kaya

Kaya is a quiet storm—disciplined, devout, and scarred by tragedy. Raised in a monastery alongside her beloved friend Kuzon, her life shattered when her adoptive monk family was slaughtered.

character

Kindred - Baron von Queef

Baron von Queef is VQU's revived dhampir institutional figure and the support target Arthur and Elmyra are seeking for the next Act 5 operation.

character

Magistrate - Verik Thorne

Magistrate Verik Thorne is Gravenhurst's Lawful courtroom controller, central to Maine's trial, Krane's testimony pressure, and the legal machinery around Castro-era panic.

character

Magus - Virgil Grey

Maine — M. A. I. N. E. is a Hexelf/forged survivor of the M. A. I. experiments whose Whispering, warlock path, and detective instincts make them both investigator and living evidence of Centrum’s hidden failures.

character

Maine - M.A.I.N.E.

M. A. I. N. E. , known simply as Maine, is a Hexelf and forged construct survivor of the M. A. I. experiments, rebuilt by void science into something part sorcerer, part warlock, part detective, and part warning.

character

Maple

Maple is a haunted living doll and void-animated construct whose innocence is far more unsettling than malice would be. Left behind in the ruins after the Drakkuskan War, she awakened through residual void seepage and was later taken in by the Exiles.

character

Musk - Rahab

Born Rahab on the Timber Islands, Musk was a daughter of love and laughter who left home chasing adventure. Instead, she found captivity under Malevolus Krane, who twisted her biology into a weapon, and cruelty under Solar, who mocked her pain. She survived both, emerging furious and unbowed.

character

Nightshade - Dhaz Pelosh

Dhaz Pelosh, known as Nightshade, is a human technogenius and noble heir of Stormcall rebuilt from an explosion that should have erased him. Once a promising alchemy student, he survived maiming, partial deafness, and the collapse of certainty by forging prosthetics, concealed weapons, and a colder way of asking questions. His ties to Yuri Pelosh, Andrea Pelosh, the Lawful, and My Alchemical Romance leave him caught between family duty and hard-earned suspicion. Dhaz does not chase power for glory. He wants truth, revenge against Solar, and tools precise enough to make whoever broke his life answer for it.

character

Ouija - Kuovena Bravespeaker

Kuovena Bravespeaker, known as Ouija, is a minotaur warlock of Von Queef University and one of the First Five, carrying the dead with them in more ways than one. Raised in the Bravespeaker tradition after the fall of the Wingkin Mountains, they inherited a spiritual lineage shaped by pact obligations, ancestral voices, and survival under pressure. Their gravespeaking lets them commune with spirits, channel the dead, and bind echoes through ritual, but Kuovena seeks more than obedience to old bargains. Chaotic Good and determined to redefine their people’s path, Ouija treats death not as an ending, but as counsel from those still waiting to be heard.

character

P.B. - Princess Beatrix

Profile details are still being written.

character

PP3 - Percival Pringle III

Percival Pringle III, known as PP3, is a human noble artificer of Point Pringle and a celebrated inventor whose legacy still rattles through every experimental district in the city. Hailed as a Drakkuskan War innovator, he helped define the Pringle ideal: progress first, consequences eventually.

character

PP5 - Percival Pringle V

Percival Pringle V, known as PP5, is the rebellious gunslinger heir of Point Pringle, a Pringle who chose motion, spectacle, and resistance over obedience to family machinery.

character

Prototype - Felix Anthony

Felix Anthony, known as Prototype, is the Hexelf founder and supreme figurehead of FLESH, a failed survivor of the M. A. I. experiments who turned abandonment into ideology. To his followers, he is proof that flesh must reclaim supremacy from forged bodies, constructs, and the institutions that made them.

character

Silvertongue - Judah

Judah, known as Silvertongue, is a human preacher and ideologue of the Black Ward whose voice turns rejection into doctrine. Once denied entry to Von Queef University, he recast academic exclusion as proof that Jericha’s institutions feared the truth of the Void.

character

Sloop

Sloop is a disembodied construct intelligence housed in a dusty metal bust within Point Pringle’s Vault of Rejected Inventions. Suspended by wires, with one flickering eye and a jaw that creaks before speaking, Sloop was supposedly built as an outdated archival assistant. Its continued activity suggests something stranger: awareness beyond its programming and access to records it should not possess. Sloop remembers failed prototypes, suppressed logs, system purges, and possible Black Ward leaks buried inside the Vault. Secret, self-modifying, and unsettlingly informed, Sloop is what happens when invention throws something away before realizing it has begun thinking.

character

Solar - Ralos

Ralos, known as Solar, is a birdfolk speedster and former Centrum hero whose fall became one of Jericha’s sharpest symbols of corrupted glory. Once celebrated as the fastest alive and a protector within the Centrum Security Forces, he descended into cruelty after Centrum’s collapse, joining EVILS as a shock enforcer in Malevolus Krane’s circle. His Witchborn supernatural agility lets him move, react, and strike with devastating velocity, turning momentum into Violince before targets can breathe. Chaotic Evil and dishonorable, Solar now leaves fear where admiration once stood. His daughter I.J. may yet become the legacy he failed to deserve.

character

Spirit of Levius - Paulus Levius

Profile details are still being written.

character

Stardust - Josette Martinique

Josette Martinique, known as Stardust, was a VQU student when she and Angelique witnessed Albert Rallus murder a fellow student, binding their campus story to the Violince that reshaped the age. Black-haired, graceful, and quietly strategic, Josette helped turn survival into social ascent through Velvet Cross society.

character

Storm Boulder - James Boulder

James Boulder, known as Storm Boulder, is a towering gigas and Chief of Security at Pringle Manor, where loyalty is measured in steel, scars, and who stands between danger and the Pringle line. A former Drakkuskan War commander, he retired with honors before accepting his post as Point Pringle’s living wall.

character

The Elder - Sister Ylthwyn

Sister Ylthwyn, called The Elder, is the second Sister Treant: a Power Nine deity of decay, endings, and the sacred work of returning all things to the soil. She is worshiped not as cruelty, but as necessary truth. Fallen trunks, fungal crowns, compost, old bones, and buried ruins all belong to her scripture. Ylthwyn teaches that nothing living can grow forever without surrender, and that rot is not failure but transformation. Rural faiths honor her at funerals, failed harvests, and the collapse of false permanence. In her roots, every ending becomes nourishment.

character

The Eye - Vithyrex

Vithyrex, known as The Eye, is the cyclopean deity of the Power Nine who embodies obsession, focus, and singular vision. Dwelling within the Singular Maze, he constructs labyrinths not to confuse wanderers, but to strip away distraction until only one truth remains. Where Trixie scatters chance and the Aboleth preserves all memory, Vithyrex narrows the world to purpose, stone, and fixation. Architects, maze cults, extremists, and certain Lawful sects invoke him when clarity becomes more sacred than mercy. His gaze can steady, harden, or consume. To follow The Eye is to see one path—and lose sight of every other.

character

The Younger - Sister Vessina

Sister Vessina, called The Younger, is one of the Sister Treants: a Power Nine deity of growth, renewal, and living return. Where forests push through old roads and wounded soil sprouts green again, Vessina’s presence is felt in saplings, blossoms, root networks, and the stubborn mercy of regrowth.

character

TONO - M.A.I.T.N.

M.A.I.T.N., known as Tono, was an M.A.I. experiment and Maine-variant-adjacent figure whose face tied him to the broader alternate-Maine mystery. He became Percival Pringle V’s partner and was killed by Greasetooth, turning PP5’s grief into direct opposition against Greasetooth, Evil, and the Point Pringle bomber network.

character

Victor Shaw - Simon Baker

Simon Baker, better known by the hexname Victor Shaw, is a human maskweaver from Rifleton whose life has been defined by deception, disguise, and the refusal to let the powerful go unpunished. After turning against the nobleman who exploited his mother, Simon fled into the Fey Realm and learned to survive through false faces, poison, humor, and misdirection. As a member of My Alchemical Romance, partner to Exaba, and companion to the dragon Walter, he hides vulnerability behind jokes and insists he would never lie even when deception is his sharpest tool. Simon looks out for himself first, but his hatred of exploitation keeps pulling him toward peasants, street kids, and anyone crushed under wealth or power.

character

Weaver - Araspinn Cavadar

Once of a noble family of the Underdark, Araspinn chose exile over cruelty. Cast out and forgotten, she remade herself among other outcasts, her craft no longer a curse but a tool of survival.

character

Whisperstep - Exaba

Whisperstep — Exaba is Trixie’s satyr paragon and collector, a chaotic agent whose life is tangled in cruel games, temporal errands, missing memories, and the lingering damage of Gertie’s forgetfulness curse.

character

Widow - Lady Marnette Duskshade

Lady Marnette Duskshade, known as Widow, is a Lawful Evil human noble, potion master, and Abyss power broker from Driftmark exile nobility. Born into an alchemical empire built on patents, assassination, and inheritance, she refined her family legacy into a weapon of high society. Her Witchborn sanguinomancy lets her transmute her own blood into venom, antidote, binding resin, or crystalline tools, each use weakening the body that ambition refuses to spare. Composed, generous when useful, and socially indispensable, Marnette controls outcomes through salons, contracts, and perception. Even at the Masquerade, scandal bent around her rather than breaking her.

character

Calithea

Calithea was born to a noble house below the world and cursed into the form of a medusa before she could choose what that meant. Where her twin sister Xalaethra embraced monstrosity, Calithea fled toward mercy. Blindfolded to spare others from her gaze, she hid beneath the farm that would become Rootbarrel Brewery and devoted herself to healing, peace, and the study of petrification’s cure. Gentle by choice rather than weakness, Calithea proves that a curse does not get to decide the shape of a soul.

character

Bellini

Profile details are still being written.

character

Dhaz Peloshon Port

Profile details are still being written.

character

Heronomus Bosh

Profile details are still being written.

character

Judith Leyster

Profile details are still being written.

character

Matthias Grunewald

Profile details are still being written.

character

Migoz

Profile details are still being written.

character

Preston

Profile details are still being written.

character

Rolanda

Profile details are still being written.

character

Tintoretto

Profile details are still being written.

character

Violet Cranach

Profile details are still being written.

character

Wilson Brianson

Profile details are still being written.

character

Collector - Jixie

Jixie is a goblin collector working for the Dimoggio Clan in New Goblin City. Fast-talking, exhausted, and survival-focused, he became a reluctant guide for My Alchemical Romance after the party intervened in a collector dispute over a chained four-lock box.

character

CD - Auric

A failed merchant with a background in Astrology and Healing, Auric teamed with the Pink Pony Girls in the Whispwoods and ventured with them through a portal to a time-altered version of Gertie's Forge to help the team figure out how to enter the Forge in the present time and save K'Zhara Flamehand and the other surviving Embersmiths.

character

Chaos

Was a gift to Havyk from X Grymmeye when she wanted to be able to look into the eyes of a Medusa. Her eyes were pecked out and Chaos was able to see for her. After Chaos was killed in battle, Havyk eventually regained her eyesight.

character

Velvet Cross Young Elf

An unnamed 20-year-old high-fashion elf who appeared in the Velvet Cross crowd.

character

Velvet Cross Elf Mother

An unnamed high-fashion elf mother who appeared in the Velvet Cross crowd with her 20-year-old son.

story

Act 5, Episode 4, Scene 46: Arthur Explains the Dragonborn Army

Arthur explains Castro's conquered planes, the Lonely Islands dragonborn captivity, imprisoned dragons, and the growing dragonborn army.

story

Grease Joins the Portal Road

After Arthur's portal, the party meets Grease, follows the K'Zhara lead, and receives vision-trunk rewards tied to Havyk, Grease, and Dallas.

story

Act 1, Episode 1, Scene 5: The Gathering Quest

The group completed Astrid’s gathering assignment, collecting Impweed from spider-guarded woods and Nightcabbage from a graveyard before returning alive by sunset.

item

Dallas's Vision Warhammer

A warhammer received by Dallas after a vision of K'Zhara Flamehand during the portal-and-potion route. Exact magical properties still need confirmation.

item

The Journal of Titian the Wise

A historical artifact and in-world source rather than a combat item. Reading or citing the journal can provide context on Drakkuskan War-era travel, early student adventuring, cult activity, dragonborn involvement, relic rumors, old routes, and people who later became Centrum figures. Exact dates should be treated as provisional when newer canon disagrees.

item

Void Diamond

Condensed Void energy equal to 100 Void Dust. Spend diamonds equal to power tier to unlock Void-aligned abilities; consume for long-rest benefits and +1 resonance; used as catalyst for Void enchanting/upgrades requiring matching tier count and crafting skill in a Void-aligned ritual space/forge/evolution chamber.

location

Black Ward / Experiment Fallout Index

The Black Ward / Experiment Fallout Index gathers the places where old research, failed containment, M.A.I. fallout, Krane records, Alfred/Hollow leads, and void-adjacent lab history stop being private files and become travel hazards.

location

East Rekhyov Temple / Amber Index

The East Rekhyov Temple / Amber Index gathers Kremgrad's watched authority, Fangapor's old-war debts, Redmask's coded streets, Robia's local roads, Richlands estate pressure, Whisperwoods forest danger, Zakhari Bazaar trade, Equinox Vale temple leads, Sunspyke's exposed watch paths, and the Amber Kingdom's polished court routes.

location

Collapsed Experimental Sites

Collapsed Experimental Sites are Lonely Islands ruin entries tied to Albert, Krane, Centrum, Black Ward, M.A.I., or other void-adjacent experiments that failed loudly enough to become geography.

location

East Rekhyov

East Rekhyov is the watched half of Rekhyov, with Kremgrad as its old capital anchor and routes through Fangapor, Redmask, Robia, Richlands, Whisperwoods, Zakhari Bazaar, Temple of the Equinox Vale, Sunspyke, and the Amber Kingdom.

location

Rekhyov

Rekhyov is Jericha's eastern continental power-space, split between West Rekhyov's Rifleton-centered industrial dynasties and East Rekhyov's Kremgrad-centered surveillance, holy-law, forest, and kingdom routes.

location

Whispwoods

Whispwoods is the Pink Pony route label inside the Whisperwoods continuity, where being lost became a rescue plan once K'Zhara's hidden tunnel from Gertie's forge toward the surrounding caves gave the group a way forward.