Bearface Helm
As an action, you unleash a roar. Each creature of your choice within 20 feet must succeed on a DC 13 Wisdom saving throw or become frightened of you for 1 minute.
Complete rules
Powerful Roar As an action, you unleash a roar. Each creature of your choice within 20 feet must succeed on a DC 13 Wisdom saving throw or become frightened of you for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. Once used, this ability cannot be used again until the next dawn. Predator’s Tell When you use Powerful Roar, the helm’s bear-maw vents a harsh bellow audible out to 300 feet, and the fur trim visibly bristles. Until the end of your next turn, you have disadvantage on Dexterity (Stealth) checks. Guardian’s Temper If a creature succeeds on its saving throw against the roar, you have disadvantage on your next Charisma (Persuasion) check against that creature before the end of the next minute.
