Index entryPlaytest
Fighter
Weapon and armor technique, timing, positioning, and battlefield discipline.
What the Class controls
Class / Aspect boundary
Employer, army, guild, vigilante team, or academy is Affiliation. An Aspect may augment weapons but does not replace Fighter attacks or Action Surge.
Core candidate mechanics
Hit Die d10. Primary abilities: Strength, Dexterity. Saving throws: Strength, Constitution. Subclass features: levels 3, 7, 10, 15, 18.
