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Skull Boy
Marvin Purnell, known as Skull Boy, is a human rogue and stealth enforcer for FLESH, operating out of Stormcall’s darker cells with the quiet cruelty of someone who prefers panic before impact. Often linked to Reclaimer, he serves as the knife in the riot: slipping through confusion, striking from ambush, and vanishing before the target understands where the wound came from. His skull mask has become part of the fear around him, with rumors claiming it belonged to a former victim. Chaotic and obscure, Marvin is not the loud face of FLESH ideology. He is what waits after the shouting starts.
Knowledge state: Player / Review
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Marvin Purnell, known as Skull Boy, is a human rogue and stealth enforcer for FLESH, operating out of Stormcall’s darker cells with the quiet cruelty of someone who prefers panic before impact. Often linked to Reclaimer, he serves as the knife in the riot: slipping through confusion, striking from ambush, and vanishing before the target understands where the wound came from. His skull mask has become part of the fear around him, with rumors claiming it belonged to a former victim. Chaotic and obscure, Marvin is not the loud face of FLESH ideology. He is what waits after the shouting starts.
No public bio facts have been promoted yet.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
No matching Aspect_Template sheet was found for this character yet.
Aspect Library Support
No named powers are available from the matched aspect sheet yet.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
On this page
This is the public profile. Private play tools stay behind character access.
Access candidate Public Character
0/3 play gates ready. Public Character can be flagged for DM-managed access, but sheet readiness still needs cleanup.
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Lore, story links, public inventory, and public relationships are readable.
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Private sheet
Private sheet is only for the owner and DM.
Character Playability
Public Character can be flagged for DM-managed access, but sheet readiness still needs cleanup.
Play gates
0/3 readyRequired to play: sheet, player access, and powers.
Table tools
0/2 readyInventory and session tools can be connected later without blocking play approval.
Public wiki polish
PolishReview public page polish is still separate from play readiness.
Sheet readiness
No playable sheet is attached yet.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness
No aspect or power hooks are attached yet.
Inventory readiness
No tracked inventory yet. The character can still be prepared, but gear/resources should be connected before item-heavy play.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Review page polish is separate from table readiness.
Canon/publication state is Player / Review. Play state is Access candidate Public Character. Table tools are tools waiting. Wiki state is wiki in review.
No story appearances yet.
Relationships
family
Purnell
No public inventory items yet.
Tags
An anti-forged and body-focused hostile faction tied to Stormcall violence, scavenger logistics, bomb threats, and anti-construct murder evidence.
locationStormcall is the northern mission city where anti-construct murders, Lawful offices, Wisdom Division work, Pelosh family history, and harbor ghosts all turned one investigation into a civic pressure test.