
Opening the archive

Opening the archive
Jezz is a high elven oracle whose golden eyes seem to look through the present rather than at it. Born under a rare celestial event in the Ivory Glades, they carry a gift of precognition that arrives as blessing, burden, and interruption. Jezz wanders Jericha offering fortunes to those brave or desperate enough to ask, often appearing at the Pink Pony Tavern in robes stitched with celestial symbols. True Neutral and rarely direct, they prefer riddles, sly warnings, and half-smiles to clean answers. Jezz is drawn to people who defy fate, though they know better than most that destiny may bend without ever fully breaking.
Knowledge state: Player / Review
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Jezz is a high elven oracle whose golden eyes seem to look through the present rather than at it. Born under a rare celestial event in the Ivory Glades, they carry a gift of precognition that arrives as blessing, burden, and interruption. Jezz wanders Jericha offering fortunes to those brave or desperate enough to ask, often appearing at the Pink Pony Tavern in robes stitched with celestial symbols. True Neutral and rarely direct, they prefer riddles, sly warnings, and half-smiles to clean answers. Jezz is drawn to people who defy fate, though they know better than most that destiny may bend without ever fully breaking.
No public bio facts have been promoted yet.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
Clairvoyance is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hit Dice
HP Rules
Resource / Mod
Focus
Aspect Library Support
Open aspectMarked Opening
Point at a target within range and glimpse a weakness in its defenses. On your next turn, you gain advantage on your first attack roll against that target, provided this effect has not ended. If the attack hits, it deals additional damage equal to your proficiency bonus.
Omen
Read a small sign in the immediate moment. Ask the GM whether one simple action you are about to take appears favorable, dangerous, unclear, or mixed. The answer reflects the current situation and does not account for choices made afterward.
Predictive Guard
When a creature you can see within range is hit by an attack, briefly glimpse the strike before it lands. The target gains +2 AC against the triggering attack, potentially causing it to miss.
Distant Glimpse
Choose a familiar location within range or a location you can clearly describe. You briefly see and hear from a fixed point in that location as if standing there. The vision is hazy beyond 30 ft. and cannot pass through magical concealment.
Sense Intent
Choose one creature you can see within range. The target must make a CHA save. On a failed save, you learn its immediate emotional state and whether it intends you harm in the next minute. On a success, you learn only whether it is calm, hostile, afraid, or uncertain.
Danger Sense
You cannot be surprised while conscious. In addition, you gain a bonus to initiative rolls equal to half your proficiency bonus, rounded up.
Foresight Strike
Glimpse the best opening. Your next attack roll before the start of your next turn has advantage. If the attack hits, it deals an additional 9 (2d8) damage of the attack’s type.
Revealing Sight
Your sight pierces the unseen. Invisible creatures and objects in the emanation are revealed to you, and hidden creatures do not gain advantage against you from being unseen.
Future Glimpse
When you fail a saving throw, glimpse the consequence a heartbeat early. Add 1d8 to the roll, potentially turning the failure into a success.
Read Aura
Study one creature you can see within range. Learn one of the following, chosen by the GM as most relevant: its weakest saving throw, one damage resistance or immunity, one vulnerability, or one condition currently affecting it.
Perfect Read
When a creature you can see within range makes an attack roll or saving throw, impose disadvantage on the triggering roll.
Scrying
Create a clairvoyant sensor near a creature known to you on the same plane. The target must make a WIS save. On a failed save, you can see and hear through the sensor for the duration. On a success, the sensor fails to form.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
On this page
This is the public profile. Private play tools stay behind character access.
Access candidate Public Character
1/3 play gates ready. Public Character can be flagged for DM-managed access, but sheet readiness still needs cleanup.
Read profile
Lore, story links, public inventory, and public relationships are readable.
Like / react
Sign in to like/react here.
Comment
Sign in to comment as your profile.
Private sheet
Private sheet is only for the owner and DM.
Character Playability
Public Character can be flagged for DM-managed access, but sheet readiness still needs cleanup.
Play gates
1/3 readyRequired to play: sheet, player access, and powers.
Table tools
0/2 readyInventory and session tools can be connected later without blocking play approval.
Public wiki polish
PolishReview public page polish is still separate from play readiness.
Sheet readiness
No playable sheet is attached yet.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness42 sheet-ready
Clairvoyance has 42 sheet-ready powers; the character sheet has 0 action/resource hooks.
Inventory readiness
No tracked inventory yet. The character can still be prepared, but gear/resources should be connected before item-heavy play.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Review page polish is separate from table readiness.
Canon/publication state is Player / Review. Play state is Access candidate Public Character. Table tools are tools waiting. Wiki state is wiki in review.
No story appearances yet.
No public inventory items yet.
Tags