Revealed to Nora Rabe von Queef that Albert Rallus was using the supposed void-energy surplus for time-travel attempts and Make Albert Invincible projects.

Opening the archive

Opening the archive
Fortune
Foulcrum — Ash Stonefist is a disciplined monk from the Temple of the Equinox Vale whose void-tentacle mutation forces him to test balance, restraint, and spiritual control against powers that may have been engineered around him. His importance to My Alchemical Romance comes through his loyalty, trauma, and unresolved origin, with active hooks around Wisdom/Charisma instability, Salvatore Mentali, Soldier, counterfeit scrying, and the revelation that his power may not truly come from the Aboleth.
Knowledge state: Player / Review
Player-facing context first, followed by curated facts from the character bio pipeline.
Public Face
Foulcrum — Ash Stonefist is a disciplined monk from the Temple of the Equinox Vale whose void-tentacle mutation forces him to test balance, restraint, and spiritual control against powers that may have been engineered around him. His importance to My Alchemical Romance comes through his loyalty, trauma, and unresolved origin, with active hooks around Wisdom/Charisma instability, Salvatore Mentali, Soldier, counterfeit scrying, and the revelation that his power may not truly come from the Aboleth.
Revealed to Nora Rabe von Queef that Albert Rallus was using the supposed void-energy surplus for time-travel attempts and Make Albert Invincible projects.
Her revelation helped turn late-Centrum energy politics into the Battle at VQU and the collapse of the Centrum order.
Aspect mechanics and named powers are matched from the canonical Aspect_Template export when available.
Aspect Profile
Clairvoyance is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
Hit Dice
HP Rules
Resource / Mod
Focus
Aspect Library Support
Open aspectMarked Opening
Point at a target within range and glimpse a weakness in its defenses. On your next turn, you gain advantage on your first attack roll against that target, provided this effect has not ended. If the attack hits, it deals additional damage equal to your proficiency bonus.
Omen
Read a small sign in the immediate moment. Ask the GM whether one simple action you are about to take appears favorable, dangerous, unclear, or mixed. The answer reflects the current situation and does not account for choices made afterward.
Predictive Guard
When a creature you can see within range is hit by an attack, briefly glimpse the strike before it lands. The target gains +2 AC against the triggering attack, potentially causing it to miss.
Distant Glimpse
Choose a familiar location within range or a location you can clearly describe. You briefly see and hear from a fixed point in that location as if standing there. The vision is hazy beyond 30 ft. and cannot pass through magical concealment.
Sense Intent
Choose one creature you can see within range. The target must make a CHA save. On a failed save, you learn its immediate emotional state and whether it intends you harm in the next minute. On a success, you learn only whether it is calm, hostile, afraid, or uncertain.
Danger Sense
You cannot be surprised while conscious. In addition, you gain a bonus to initiative rolls equal to half your proficiency bonus, rounded up.
Foresight Strike
Glimpse the best opening. Your next attack roll before the start of your next turn has advantage. If the attack hits, it deals an additional 9 (2d8) damage of the attack’s type.
Revealing Sight
Your sight pierces the unseen. Invisible creatures and objects in the emanation are revealed to you, and hidden creatures do not gain advantage against you from being unseen.
Future Glimpse
When you fail a saving throw, glimpse the consequence a heartbeat early. Add 1d8 to the roll, potentially turning the failure into a success.
Read Aura
Study one creature you can see within range. Learn one of the following, chosen by the GM as most relevant: its weakest saving throw, one damage resistance or immunity, one vulnerability, or one condition currently affecting it.
Perfect Read
When a creature you can see within range makes an attack roll or saving throw, impose disadvantage on the triggering roll.
Scrying
Create a clairvoyant sensor near a creature known to you on the same plane. The target must make a WIS save. On a failed save, you can see and hear through the sensor for the duration. On a success, the sensor fails to form.
Related pages, Drive source, relationship links, location/faction pages, and session appearances.
Source
Open source record
Jericha Database / Images / Headshots
Aspect
Clairvoyance
Institution / Faction
Von Queef University
Institution / Faction
The Centrum
family (m.)
Von Queef
wife
Masquerade - Nora Rabe von Queef
Session Appearance
Act 1 Episode 5 Scene 5
2098 MB / Sacrificial prophet / battle-turner
Session Appearance
Act 1 Episode 3 Scene 1
2098 MB / Prophetic advisor / guarded certainty
Session Appearance
Act 1 Episode 2 Scene 1
2098 MB / Prophet / warning figure
Session Appearance
Act 1 Episode 1 Scene 1
2098 MB / Centrum figure / prophetic presence
Advanced metadata, older top-page tools, inventories, story lists, and admin-only material live here.
GP0
Crystals0
Dust0
Tokens0On this page
This is the public profile. Private play tools stay behind character access.
Access candidate Public Character
1/3 play gates ready. Public Character can be flagged for DM-managed access, but sheet readiness still needs cleanup.
Read profile
Lore, story links, public inventory, and public relationships are readable.
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Comment
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Private sheet
Private sheet is only for the owner and DM.
Character Playability
Public Character can be flagged for DM-managed access, but sheet readiness still needs cleanup.
Play gates
1/3 readyRequired to play: sheet, player access, and powers.
Table tools
0/2 readyInventory and session tools can be connected later without blocking play approval.
Public wiki polish
PolishReview public page polish is still separate from play readiness.
Sheet readiness
No playable sheet is attached yet.
Access status
DM-managed access can be flagged for review; DM approval still comes before play.
Power readiness42 sheet-ready
Clairvoyance has 42 sheet-ready powers; the character sheet has 0 action/resource hooks.
Inventory readiness
No tracked inventory yet. The character can still be prepared, but gear/resources should be connected before item-heavy play.
Session readiness
No live session is attached. Hide VTT doors until the DM opens one.
Public wiki polish
Review page polish is separate from table readiness.
Canon/publication state is Player / Review. Play state is Access candidate Public Character. Table tools are tools waiting. Wiki state is wiki in review.
Sacrificial prophet / battle-turner
Sacrifices herself to curse and paralyze Albert, creating the opening Nora needs.
Status: Dies
Knowledge: Players know Magala falls creating the opening against Albert.
Prophetic advisor / guarded certainty
Responds to Nora’s pressure while keeping Albert’s threat unresolved.
Status: No direct status change
Knowledge: Players have partial knowledge of Magala’s certainty and warnings.
Prophet / warning figure
Foresees “a funeral” and a crowd becoming a mob.
Status: Foreshadows Orlandus’s death and the student schism
Knowledge: Players may only learn this indirectly later.
Centrum figure / prophetic presence
Appears as part of the VQU/Centrum opening frame tied to Nora and Albert.
Status: No direct status change
Knowledge: Players have partial knowledge of Magala’s role in the polished Centrum presentation.
Relationships
family (m.)
Von Queef
No public inventory items yet.
Tags
Part of QUEST. During the Stormcall Tallyman fight, Ash suffered lasting mental/balance trauma tied to Wisdom checks and saves; later Solar and hag encounters worsened the injury into Wisdom/Charisma instability until Wish-level or equivalent intervention. Act 5 Aleklot’s Rest revealed Ash’s tentacle arm is not truly from the Aboleth: touching a Void Edge Blade showed Salvatore Mentali and Soldier discussing Oskar as a chosen vessel and Ash as an unstable piece. Al Ivers later produced a drawing of the tentacle-faced figure, and Ash bought a risky counterfeit fifth-level Scrying scroll.
Arthur ties the MAI experiments, Malevolus Krane's hoarded void energy, Act 1, Stormcall, and Enemy into one chain.
storyNora’s Centrum-approved welcome announcement framed VQU as the future of Jericha, but Albert hijacked the spell-frequency to reject being called a cautionary tale and declare himself a breakthrough.
storyNora, Magala, and Albert argued over Albert stealing, stockpiling, and rewriting void energy; Magala foresaw “a funeral” and a crowd becoming a mob.
storyThe Unity Festival began under a hollow show of harmony while Baron boasted about inherited importance, Eveline relaxed away from politics, Geargoggle flirted badly with Astrid, and Nora pressed Magala about whether Albert would appear.
storyCrossing the threshold was like stepping through the surface of an empty ocean — no splash, no resistance, only the cold press of endless depth.
aspectClairvoyance is an imported aspect from the Jericha Aspect Data sheet. Its full lore and named powers can be expanded here as the canon text is added.
groupVon Queef University currently has 76 linked character entries in the World of Jericha archive.
groupA collapsed magical governance council once responsible for regulating void research, resurrection protocols, magical infrastructure, and the late-Centrum energy economy that failed around Albert Rallus's hidden M.A.I. work; now publicly echoed by Nora Rabe von Queef's Centrum 2.0 and felt through New VQU, QUEST, and renewed security structures.