Fieldcraft, quarry knowledge, environmental adaptation, and coordinated partnerships.
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What the Class controls
Class / Aspect boundary
Exact terrain and organization are provenance. Exact companion creature is a Bond choice. A Ranger without a companion loses no base-class power.[1][2][3]
Core candidate mechanics
Hit Die d10. Primary abilities: Dexterity, Wisdom. Saving throws: Strength, Dexterity. Subclass features: levels 3, 7, 11, 15.[1][2][3]
References
[1]Codex Task: Review, Rebuild, Implement, and Document the Full Jericha Class System↩1↩2↩3