Wizardry Power

Chosen School

Choose one wizard school: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, or Transmutation. Wizardry powers with exact 5e spell names are those spells. Same name means same spell interaction.

Tier 0PassiveAt-WillWizardry / SchoolPassive

On this page

This is sheet-ready as a trait.

This is a passive or always-on rule. It belongs on the sheet as a trait rather than a clicked table action.

Read power
ReadPublicSheetOpenVTT hookWaitingResourcePublic
Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Waiting

Resource

No limited-use tracker is needed yet.

Public

Rules State

This is sheet-ready as a trait.

This is a passive or always-on rule. It belongs on the sheet as a trait rather than a clicked table action.

Passive
Rule fields
Action: PassiveFrequency: At-WillRange: SelfDuration: PermanentDamage: Wizardry / School

Power Text

Choose one wizard school: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, or Transmutation. Wizardry powers with exact 5e spell names are those spells. Same name means same spell interaction.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.