Whispering Power

The Last Rumor

Declare a mythic whisper tied to a secret, kingdom, prophecy, god-name, conspiracy, memory, war, trial, or forbidden truth. Define its principle with the GM: the rumor everyone believes, the secret no one can keep, the command that ends a war, the lie that protects a city, or the word that awakens a sleeping power. It can be opposed only by Tier 10 mental magic, divine intervention, absolute silence, or a story condition set when declared.

Tier 10Action1/EverWhispering / StoryLimited use

On this page

This is ready for resource tracking.

This has enough structure for a sheet action with a use limit or recharge rule.

Read power
ReadPublicSheetOpenVTT hookOpenResourceOpen
Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

Frequency can feed a future resource tracker.

Open

Rules State

This is ready for resource tracking.

This has enough structure for a sheet action with a use limit or recharge rule.

Limited use
Rule fields
Action: ActionFrequency: 1/EverRange: 1 MileDuration: Until ResolvedDice: UniqueDamage: Whispering / StoryAttack: VariesSave: Varies

Power Text

Declare a mythic whisper tied to a secret, kingdom, prophecy, god-name, conspiracy, memory, war, trial, or forbidden truth. Define its principle with the GM: the rumor everyone believes, the secret no one can keep, the command that ends a war, the lie that protects a city, or the word that awakens a sleeping power. It can be opposed only by Tier 10 mental magic, divine intervention, absolute silence, or a story condition set when declared.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.