Weapon Master Power

Vorpal Opening

Make one trained weapon attack. On a hit, deal normal damage plus 12d10 damage. If the target is below half hit points after the damage, it must make a CON save or become incapacitated until the end of your next turn. The GM may replace this with a severed limb or broken weapon for nonlethal scenes.

Tier 8Action1/Long RestWeaponLimited use

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This is ready for resource tracking.

This has enough structure for a sheet action with a use limit or recharge rule.

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Sheet

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VTT hook

Resolution fields are ready for future table actions.

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Resource

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Rules State

This is ready for resource tracking.

This has enough structure for a sheet action with a use limit or recharge rule.

Limited use
Rule fields
Action: ActionFrequency: 1/Long RestRange: WeaponDuration: InstantDice: 12d10Damage: WeaponAttack: AttackSave: CON

Power Text

Make one trained weapon attack. On a hit, deal normal damage plus 12d10 damage. If the target is below half hit points after the damage, it must make a CON save or become incapacitated until the end of your next turn. The GM may replace this with a severed limb or broken weapon for nonlethal scenes.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.