Warden Power

The Last Hunt

Declare a mythic hunt tied to a monster, tyrant, beast, army, wilderness, curse, plague, lost child, sacred trail, or impossible quarry. It can be opposed only by Tier 10 warden magic, divine intervention, artifact protection, or a story condition.

Tier 10Action1/EverWarden / Story

Power Text

Declare a mythic hunt tied to a monster, tyrant, beast, army, wilderness, curse, plague, lost child, sacred trail, or impossible quarry. It can be opposed only by Tier 10 warden magic, divine intervention, artifact protection, or a story condition.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.