Volatile Manipulation Power

Pressure Collapse

Choose one creature, object, machine, or structure section within range and turn it into a pressure fault. The target must make a CON save, taking 10d10 thunder or force damage and becoming restrained by pressure on a failed save, or half damage only on a success. On later turns, you may use an action to repeat the damage against the restrained target.

Tier 9ActionAt-WillThunder / ForceVTT hook

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This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rule fields
Action: ActionFrequency: At-WillRange: 150 ft.Duration: Concentration, 1 MinuteDice: 10d10Damage: Thunder / ForceSave: CON

Power Text

Choose one creature, object, machine, or structure section within range and turn it into a pressure fault. The target must make a CON save, taking 10d10 thunder or force damage and becoming restrained by pressure on a failed save, or half damage only on a success. On later turns, you may use an action to repeat the damage against the restrained target.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.