Volatile Manipulation Power

Omniblast

Declare a mythic volatile reaction tied to a city, engine, battlefield, volcano, alchemical vault, siege, storm, mine, or sealed god-heart. Define its principle with the GM: the blast that ends a war, the city that cannot burn, the vault that detonates only for the guilty, or the chain reaction that opens a mountain. It can be opposed only by Tier 10 volatile magic, divine intervention, perfect stabilization, or a story condition set when declared.

Tier 10Action1/EverVolatile Manipulation / Story

Power Text

Declare a mythic volatile reaction tied to a city, engine, battlefield, volcano, alchemical vault, siege, storm, mine, or sealed god-heart. Define its principle with the GM: the blast that ends a war, the city that cannot burn, the vault that detonates only for the guilty, or the chain reaction that opens a mountain. It can be opposed only by Tier 10 volatile magic, divine intervention, perfect stabilization, or a story condition set when declared.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.