Volatile Manipulation Power

Chain Detonation

Choose up to five volatile marks, objects, hazards, traps, fragile objects, or creatures damaged by your volatile powers within range. Each detonates or ruptures. Creatures within 10 ft. of each chosen target must make a DEX save, taking 7d8 fire, acid, thunder, or force damage on a failed save, or half on a success. A creature can be damaged only once by this use.

Tier 7ActionAt-WillFire / Acid / Thunder / ForceVTT hook

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This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: 150 ft.Duration: InstantDice: 7d8Damage: Fire / Acid / Thunder / ForceSave: DEX

Power Text

Choose up to five volatile marks, objects, hazards, traps, fragile objects, or creatures damaged by your volatile powers within range. Each detonates or ruptures. Creatures within 10 ft. of each chosen target must make a DEX save, taking 7d8 fire, acid, thunder, or force damage on a failed save, or half on a success. A creature can be damaged only once by this use.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.