Volatile Manipulation Power
Avatar of Volatility
Become a living controlled reaction. For the duration, you resist fire, acid, thunder, force, and lightning damage; your Volatile Manipulation powers deal or prevent an extra 4d10 once per turn; and once per round when you move at least 10 ft., you may leave one 5-ft. volatile square behind.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Become a living controlled reaction. For the duration, you resist fire, acid, thunder, force, and lightning damage; your Volatile Manipulation powers deal or prevent an extra 4d10 once per turn; and once per round when you move at least 10 ft., you may leave one 5-ft. volatile square behind.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.