Volatile Manipulation Power

Arsenal of Sparks

Prepare up to twelve harmless-looking objects, marks, stones, vials, coins, tools, or weapons as stable volatile anchors. During the duration, you may trigger one anchor you can perceive as a bonus action, causing a 10-ft. burst that deals 6d8 chosen volatile damage on a failed DEX save, or half on a success.

Tier 91 HourAt-WillFire / Acid / Thunder / Force

Power Text

Prepare up to twelve harmless-looking objects, marks, stones, vials, coins, tools, or weapons as stable volatile anchors. During the duration, you may trigger one anchor you can perceive as a bonus action, causing a 10-ft. burst that deals 6d8 chosen volatile damage on a failed DEX save, or half on a success.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.