Vampirism Power
Dread Invitation
One creature that can see or hear you makes a WIS save. On a failure, it cannot willingly move farther from you until the end of its next turn. If it is already charmed by you, it instead uses its reaction, if available, to move up to half its speed toward you.
Tier 2ActionAt-WillCharm / Lure
Power Text
One creature that can see or hear you makes a WIS save. On a failure, it cannot willingly move farther from you until the end of its next turn. If it is already charmed by you, it instead uses its reaction, if available, to move up to half its speed toward you.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.