Transmutation Power
Prima Materia
Reduce one non-divine non-artifact object, structure section, construct shell, or 30-ft. cube of nonliving matter to primal mutable substance, then reshape it into another mundane form of similar mass. You may create complex structures if you understand their design, but cannot create true life, souls, magic items, rare wealth, or divine matter.
On this page
This is ready for resource tracking.
This has enough structure for a sheet action with a use limit or recharge rule.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
Frequency can feed a future resource tracker.
Rules State
This is ready for resource tracking.
This has enough structure for a sheet action with a use limit or recharge rule.
Rule fields
Power Text
Reduce one non-divine non-artifact object, structure section, construct shell, or 30-ft. cube of nonliving matter to primal mutable substance, then reshape it into another mundane form of similar mass. You may create complex structures if you understand their design, but cannot create true life, souls, magic items, rare wealth, or divine matter.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.