Transmutation Power
Mutable Host
Choose up to six willing creatures within range. Each gains one minor transmuted trait for the duration: gills, climbing nails, stone skin, padded feet, flexible joints, heat-hardened flesh, cold-blooded stillness, camouflaged skin, or hardened bones. Each target gains advantage on one type of check or resistance to one mundane environmental hazard tied to the trait.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Choose up to six willing creatures within range. Each gains one minor transmuted trait for the duration: gills, climbing nails, stone skin, padded feet, flexible joints, heat-hardened flesh, cold-blooded stillness, camouflaged skin, or hardened bones. Each target gains advantage on one type of check or resistance to one mundane environmental hazard tied to the trait.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.