Transmutation Power

Mutable Host

Choose up to six willing creatures within range. Each gains one minor transmuted trait for the duration: gills, climbing nails, stone skin, padded feet, flexible joints, heat-hardened flesh, cold-blooded stillness, camouflaged skin, or hardened bones. Each target gains advantage on one type of check or resistance to one mundane environmental hazard tied to the trait.

Tier 7ActionAt-WillBody / SupportVTT hook

On this page

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

Read power
ReadPublicSheetOpenVTT hookOpenResourcePublic
Power doors

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The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

No limited-use tracker is needed yet.

Public

Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: ActionFrequency: At-WillRange: 30 ft.Duration: 1 HourDice: 6 creaturesDamage: Body / Support

Power Text

Choose up to six willing creatures within range. Each gains one minor transmuted trait for the duration: gills, climbing nails, stone skin, padded feet, flexible joints, heat-hardened flesh, cold-blooded stillness, camouflaged skin, or hardened bones. Each target gains advantage on one type of check or resistance to one mundane environmental hazard tied to the trait.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.