Index entryPlaytest
Disintegrate
Launch a ray that breaks matter into dust. One creature, nonmagical object, or magical force creation within range must make a DEX save, taking 10d6 + 40 force damage on a failed save, or half on a success. If this reduces a creature to 0 hit points, its nonmagical remains and carried objects become gray dust. A Large or smaller unattended nonmagical object is destroyed automatically.
