Thermokinesis Power
Thermal Shelter
Stabilize the temperature of a structure, cave, ship hold, camp, greenhouse, forge, vault, or 300-ft. area. Chosen creatures and materials within are protected from mundane heat, cold, spoilage, freezing, overheating, and ordinary thermal weather.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Stabilize the temperature of a structure, cave, ship hold, camp, greenhouse, forge, vault, or 300-ft. area. Chosen creatures and materials within are protected from mundane heat, cold, spoilage, freezing, overheating, and ordinary thermal weather.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.