Thermokinesis Power

Drought and Frost

Alter the temperature and moisture behavior of a Small building, camp, cave room, greenhouse, cellar, or 100-ft. outdoor area. You may preserve food, dry wet ground, freeze a pond surface, warm a campsite, thaw paths, or create harsh but mundane local conditions.

Tier 510 MinutesAt-WillEnvironment / UtilityVTT hook

On this page

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

Read power
ReadPublicSheetOpenVTT hookOpenResourcePublic
Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

No limited-use tracker is needed yet.

Public

Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: 10 MinutesFrequency: At-WillRange: TouchDuration: 24 HoursDice: 100 ft.Damage: Environment / Utility

Power Text

Alter the temperature and moisture behavior of a Small building, camp, cave room, greenhouse, cellar, or 100-ft. outdoor area. You may preserve food, dry wet ground, freeze a pond surface, warm a campsite, thaw paths, or create harsh but mundane local conditions.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.