Thermokinesis Power

Cold Pinch

Pull heat away from one creature or object within range. The target must make a CON save, taking 2d6 cold damage and having its speed reduced by 10 ft. until the start of your next turn on a failed save, or half damage only on a success.

Tier 1ActionAt-WillCold

Power Text

Pull heat away from one creature or object within range. The target must make a CON save, taking 2d6 cold damage and having its speed reduced by 10 ft. until the start of your next turn on a failed save, or half damage only on a success.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.