Thermokinesis Power
Boil and Freeze
Choose one creature, object, or 10-ft. cube of liquid within range. The target must make a CON save, taking 4d8 fire damage and 4d8 cold damage on a failed save, or half on a success. Liquids may flash to steam, slush, frost, or cracked ice at the GM’s discretion.
On this page
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This can become a table action.
This has action, frequency, and resolution hooks that can feed a future VTT action.
Rule fields
Power Text
Choose one creature, object, or 10-ft. cube of liquid within range. The target must make a CON save, taking 4d8 fire damage and 4d8 cold damage on a failed save, or half on a success. Liquids may flash to steam, slush, frost, or cracked ice at the GM’s discretion.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.