Index entryPlaytest
Spatial Shove
Choose one creature you can see within range. The target must make a CON save, though it can choose to fail. On a failed save, teleport the target up to 10 ft. to an unoccupied space you can see within range. The destination must be on a surface or in a liquid that can support the target without squeezing. If the target is unwilling and appears adjacent to a creature, object, or surface, it takes 7 (2d6) force damage from the unstable arrival.
