Teleportation Power

Spatial Rift

Create a 30-ft. radius rift field centered on a point within range. The area is difficult terrain. When a creature starts its turn in the area or enters it for the first time on a turn, it must make a CON save. On a failed save, it takes 36 (8d8) force damage and you may teleport it up to 30 ft. to an unoccupied space you can see within the field. On a success, it takes half damage and is not teleported.

Tier 8ActionAt-WillForceVTT hook

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This has action, frequency, and resolution hooks that can feed a future VTT action.

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Rules State

This can become a table action.

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Rule fields
Action: ActionFrequency: At-WillRange: 120 ft.Duration: Concentration, 1 MinuteDice: 8d8Damage: ForceSave: CON

Power Text

Create a 30-ft. radius rift field centered on a point within range. The area is difficult terrain. When a creature starts its turn in the area or enters it for the first time on a turn, it must make a CON save. On a failed save, it takes 36 (8d8) force damage and you may teleport it up to 30 ft. to an unoccupied space you can see within the field. On a success, it takes half damage and is not teleported.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.