Teleportation Power

Omnipresent Step

For the duration, you may teleport up to 60 ft. to an unoccupied space you can see at the start of each of your turns and once as a reaction each round when you are targeted by an attack or power. After you teleport this way, your next weapon attack or Teleportation power before the end of that turn deals an extra 22 (4d10) force damage. You may bring objects you are wearing or carrying, but you cannot bring another creature.

Tier 10Bonus ActionAt-WillForceVTT hook

On this page

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

Read power
ReadPublicSheetOpenVTT hookOpenResourcePublic
Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

No limited-use tracker is needed yet.

Public

Rules State

This can become a table action.

This has action, frequency, and resolution hooks that can feed a future VTT action.

VTT hook
Rule fields
Action: Bonus ActionFrequency: At-WillRange: SelfDuration: Concentration, 1 MinuteDice: 4d10Damage: Force

Power Text

For the duration, you may teleport up to 60 ft. to an unoccupied space you can see at the start of each of your turns and once as a reaction each round when you are targeted by an attack or power. After you teleport this way, your next weapon attack or Teleportation power before the end of that turn deals an extra 22 (4d10) force damage. You may bring objects you are wearing or carrying, but you cannot bring another creature.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.