Teleportation Power

Exile Army

Choose up to six creatures you can see within range. Each target must make a CHA save. On a failed save, it is banished to a harmless demiplane for the duration. While banished, it is incapacitated and cannot affect or be affected by the original plane. At the end of each of its turns, it repeats the save, returning on a success.

Tier 9Action1/Long RestLimited use

On this page

This is ready for resource tracking.

This has enough structure for a sheet action with a use limit or recharge rule.

Read power
ReadPublicSheetOpenVTT hookOpenResourceOpen
Power doors

Read

The readable rule text and summary are available.

Public

Sheet

This can appear on a character sheet.

Open

VTT hook

Resolution fields are ready for future table actions.

Open

Resource

Frequency can feed a future resource tracker.

Open

Rules State

This is ready for resource tracking.

This has enough structure for a sheet action with a use limit or recharge rule.

Limited use
Rule fields
Action: ActionFrequency: 1/Long RestRange: 120 ft.Duration: Concentration, 1 MinuteSave: CHA

Power Text

Choose up to six creatures you can see within range. Each target must make a CHA save. On a failed save, it is banished to a harmless demiplane for the duration. While banished, it is incapacitated and cannot affect or be affected by the original plane. At the end of each of its turns, it repeats the save, returning on a success.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.