Teleportation Power

Exile Army

Choose up to six creatures you can see within range. Each target must make a CHA save. On a failed save, it is banished to a harmless demiplane for the duration. While banished, it is incapacitated and cannot affect or be affected by the original plane. At the end of each of its turns, it repeats the save, returning on a success.

Tier 9Action1/Long Rest

Power Text

Choose up to six creatures you can see within range. Each target must make a CHA save. On a failed save, it is banished to a harmless demiplane for the duration. While banished, it is incapacitated and cannot affect or be affected by the original plane. At the end of each of its turns, it repeats the save, returning on a success.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.