Index entryPlaytest
Worldgrip
Declare a mythic telekinetic act tied to a city, army, falling moon, colossal beast, fortress, disaster, relic, or impossible burden. Define its principle with the GM: the hand that holds up the sky, the grip that stops an army, the force that moves a mountain, or the pressure that crushes a god-machine. It can be opposed only by Tier 10 force mastery, divine intervention, artifact protection, or a story condition set when declared.
