Telekinesis Power

Total Disarm

Choose up to six creatures within range. Each target must make a STR or DEX save. On a failure, it drops one held object of your choice, or a worn object that is not armor becomes pinned, twisted, or unusable until the start of your next turn.

Tier 7ActionAt-WillDisarm / Force

Power Text

Choose up to six creatures within range. Each target must make a STR or DEX save. On a failure, it drops one held object of your choice, or a worn object that is not armor becomes pinned, twisted, or unusable until the start of your next turn.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.