Telekinesis Power
Telekinesis Dominion
Your Telekinesis powers ignore disadvantage from lack of leverage, awkward angles, or poor footing. Your telekinetic weight limits double, and you may use INT instead of STR for checks made to shove, grapple, disarm, lift, or break objects with telekinetic force.
On this page
This is sheet-ready as a trait.
This is a passive or always-on rule. It belongs on the sheet as a trait rather than a clicked table action.
Power doors
Read
The readable rule text and summary are available.
Sheet
This can appear on a character sheet.
VTT hook
Resolution fields are ready for future table actions.
Resource
No limited-use tracker is needed yet.
Rules State
This is sheet-ready as a trait.
This is a passive or always-on rule. It belongs on the sheet as a trait rather than a clicked table action.
Rule fields
Power Text
Your Telekinesis powers ignore disadvantage from lack of leverage, awkward angles, or poor footing. Your telekinetic weight limits double, and you may use INT instead of STR for checks made to shove, grapple, disarm, lift, or break objects with telekinetic force.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.