Supernatural Intelligence Power
The First Thought
Enter a mythic state of intellect tied to a theorem, war plan, invention, language, ritual, mystery, or truth. Define its principle with the GM: the thought that ends a war, solves a plague, names a god, defeats a perfect strategy, or reveals the hidden law. It can be opposed only by Tier 10 mind magic, reality alteration, divine intervention, or a story condition set when declared.
Power Text
Enter a mythic state of intellect tied to a theorem, war plan, invention, language, ritual, mystery, or truth. Define its principle with the GM: the thought that ends a war, solves a plague, names a god, defeats a perfect strategy, or reveals the hidden law. It can be opposed only by Tier 10 mind magic, reality alteration, divine intervention, or a story condition set when declared.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.