Supernatural Intelligence Power

Logic Trap

Choose one creature within range that can reason. The target must make an INT save or become caught in a paralyzing logical bind. While affected, it cannot take reactions and must choose action, bonus action, or movement on its turn, not all three. It repeats the save at the end of each turn.

Tier 6ActionAt-WillLogic / Control

Power Text

Choose one creature within range that can reason. The target must make an INT save or become caught in a paralyzing logical bind. While affected, it cannot take reactions and must choose action, bonus action, or movement on its turn, not all three. It repeats the save at the end of each turn.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.