Supernatural Agility Power

The First Step

Take a mythic step tied to a race, escape, rescue, duel, impossible journey, or path no one has crossed. Define its principle with the GM: the step that outruns death, reaches the falling child, crosses the collapsing bridge, escapes the perfect prison, or arrives before the first blow. It can be ended only by Tier 10 movement magic, divine intervention, or a story condition set when taken.

Tier 10Action1/EverAgility / Story

Power Text

Take a mythic step tied to a race, escape, rescue, duel, impossible journey, or path no one has crossed. Define its principle with the GM: the step that outruns death, reaches the falling child, crosses the collapsing bridge, escapes the perfect prison, or arrives before the first blow. It can be ended only by Tier 10 movement magic, divine intervention, or a story condition set when taken.

Linking Notes

This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.