Summoning Power
Summon Swarm
Call a swarm of minor spirits into a 10-ft. radius area centered within range. The area is difficult terrain for hostile creatures. When a hostile creature enters for the first time on a turn or starts there, it must make a DEX save, taking 3d8 piercing, poison, necrotic, radiant, or force damage on a failed save, or half on a success.
Power Text
Call a swarm of minor spirits into a 10-ft. radius area centered within range. The area is difficult terrain for hostile creatures. When a hostile creature enters for the first time on a turn or starts there, it must make a DEX save, taking 3d8 piercing, poison, necrotic, radiant, or force damage on a failed save, or half on a success.
Linking Notes
This power has its own stable page so it can be linked from any character, item, location, story post, bargain, curse, or future reward.